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Five Ways To Make The Mass Effect Film Not Suck

Like most video game movies, a film adaption of the Mass Effect series has been “in the works” for some time. A few days ago, we got a tiny little nibble of information about the state of the film. It has a new writer who is a fan of Mass Effect, and Casey Hudson, the director of the Mass Effect games, is an executive producer.

We wrote about how to make sure an Assassin’s Creed movie wouldn’t be terrible earlier this week, and now it’s time to set our sights on the Mass Effect movie.

1 – Characters Over Everything Else
Even more important than the overall story (which is still admittedly excellent) are the characters. Reapers are bad and they are going to destroy everything is an easy enough premise to establish. What keeps you interested though, are the individual plights of each character. More time needs to be spent on character development than plot development.

2 – Don’t Follow Shepard
Every single Shepard that has been created belongs to the player that created him or her. There is no way to emulate the compassion players feel for their created avatars in a film scenario. Mass Effect is an interesting universe where new stories can be found or created that run alongside Shepard’s journey, and these can be just as interesting as the ones experienced in the games. Shepard’s story can be referenced, and characters can revere Shepard and what he or she is doing (or did), but the movie should not be about him or her. That story has already been expertly told.

3 – Make-Up Over Special Effects
It’s difficult to empathize with a digital character that has been placed into a real world. It is not difficult, however, to empathize with a puppet character placed into a real world. Who feels more real? Kermit the frog or the film version of Scooby-Doo? Mass Effect has a huge cast of bizarre aliens with strange faces and bodies, and if you lean too hard on creating them with CGI, it will heavily diminish their on-screen presence. I don’t know much about film-making, but I understand that working with puppets is much more difficult that hiring a team of animators to fix it all in post-production. It will be worth it though in the end. You may be surprised to learn that us humans can quite easily tell the difference between things that are real, and things that are digitally animated.

4 – Don't Make It An Action Movie
Mass Effect has action in it, and the film version should have action sequences, but the thing you should be thinking about when you leave the theater are the characters, not the awesome explosions. The recent film Looper is a good example. A science-fiction story with engaging action sequences that is all in service of framing the relationships of the characters. That is what Mass Effect needs to be.

5 – Rein It All In
Mass Effect may be a story about a galaxy-effecting alien menace terrorizing all known life, but that doesn’t mean that a Mass Effect movie should be broad with a wide focus. Subtlety is important. A Mass Effect movie should focus on a small group of characters and how they are affected by the state of the universe. In the same way a good zombie movie isn’t about the zombies, a good Mass Effect movie shouldn’t be about the threat. The threat sets up the premise, and the film should be an examination on how people are affected by that threat, how they are fighting against it, and how it has changed them.

That’s how I feel about it, anyway. How do you feel about it?

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Comments
  • How dare you copy Jeff's feature and my blog that copied his feature! HOW DARE YOU! =P
  • They're still making this movie? Huh. Well, it's good they got Casey Hudson on board.
  • I think the best way to make a Mass Effect movie not suck is to not make one in the first place.
  • To me, a Mass Effect Movie should be like Star Trek.
  • Once again, an excellent assessment Mr. Hilliard. These rules should probably universally apply in general to just about every video-game movie. Like Assassin's Creed, I would certainly appreciate a movie that went beyond Shephard into something unknown to fans, particularly the aftermath of Shephard's choices.Ever since Yoda, I'd love to see more live-action puppeteering for the aliens too. (P.S. I can't help it. . . 1st!!!)
  • I always hope there's a way to get these ideas to the studio, the producers, director, writers; before or during the production of any film adaptation. It's not fair that we have to sit and wait reading articles like these and only later see if whether or not they'll ruin the one chance at an amazing and servicing translation of such an incredible story and experience. I really hope this movie comes together!

  • I think the most important thing is to not follow Commander Shepard.
  • #1 dont do it #2 dont do it #3 dont do it #4 dont do it #5 dont do it Video games and hollywood just dont seem to get along. Great games get turned into absolute *** movies.
  • I was kind-of disappointed with Looper. The time-travel logic was all messed up, and I thought the TK stuff was a bit too much fantasy-esque to be believable. I enjoyed it, but I thought it could have been a lot better.
  • I just hope they don't totally butcher Mass Effect :(

  • Have John Goodman be the Krogan.
  • Here's a thought dont make one !!

  • How to make it not suck? Star me as Shepard. Obviously I am Shepard, thus having me play Shepard is the best course of option, with my devilish looks and renegade in the sheets, paragon on the streets playstyle translating perfectly onto screen (and real life... ladies).
  • When can we expect "5 ways to make the 'Shadow of the Colossus' film not suck?" Because I have some suggestions for that.
  • I like the suggestion of not following Shepard's story for the movie. As beloved as he/she is, his/her story has already been told extensively through the games. The movie could totally include cameos of characters from the game (I'd personally vote for Thane or Urdnon Wrex) and maybe even have a bonus post-end credits cameo of Shepard but the movie itself should have a cast that includes mostly new/original characters.
  • 1. Liara 2. Liara 3. Liara 4. Liara 5. If the film follows the games plot, and later movies to ME3, fix the ending.
  • This is a very well-written article. Everything you mentioned absolutely is imperative to the state of the final movie. Characters are the biggest part of the Mass Effect games, and definitely need to be the stars of the movie as well. Not casting a single Shepard should go without saying to any gamer, but you never know with producers/directors. I think make-up over special effects is maybe the most important thing, and also the most likely thing for them to mess up. I want to see Garrus as an actual real-looking physical Turian, not a dude with covered in tennis balls with some flashy colors painted around him. The story definitely needs to be a focus over the action; we don't need a Die Hard in space (...or do we?).
  • These "How to make the *insert video game here* movie not suck" are kind of annoying.
  • Thane or bust.

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