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History Repeats: If You Think Console Games Are Dying, You’re Wrong

 

Despite what many in the industry would have you believe, the future of the game console is bright. However, the consoles of the future might not resemble the game console as we’ve come to know it.

“Consoles are dying.” In the last year, I’ve heard that statement made by various industry pundits, developers, and executives on a near weekly basis. Faced with new challenges from smartphones, tablets, browser-based games, and a resurgent PC market, the conventional wisdom is now that the game console is soon to be a relic of a bygone age.

It’s amusing, as in my earlier days in the industry all I heard were annual reports of doom and gloom about the “dying” PC game industry – the PC game scene that is now set to deliver the death blow to the stagnant console sector.

To predict the future, it’s instructive to look back at the past. It wasn’t that long ago that Epic Games was bemoaning the “disarray” that marked the PC game industry and was shifting its development efforts almost exclusive towards consoles. Go back a little farther, and many industry pundits were predicting the wholesale death of the PC as a top-tier game platform. Check out these quotes from an editorial that ran in the November 1999 issue of Computer Trade Weekly, which was one of the major industry trade publications at the time.

For the first time in the history of gaming, true convergence looks like it’s about to become a reality. The lines between console and computer gaming, already quite blurred, are, it seems, about to completely disappear. And the reason for this is that the PC, the last home computer, is finally about to do the decent thing, and die out as a leading-edge games platform. You can cheer now, if you like.

1. The DC and PS2 both do or will offer easy access to the Internet, with all the (previously PC-only) implications that brings with regard to online gaming, Web access, downloadable add-ons, etc. Of course, set-top boxes have tried and failed to do this in the past, but without the established gaming muscle of the big names behind them, they didn’t stand a chance.

2. One of Intel’s leading chip scientists recently gave an interview to the New York Times in which he detailed the physical "wall" which is set to bring a dramatic halt to the days of PC processor speed growth. It seems likely that the next generation of CPUs (the 800MHz – 1GHz range) will be the last – according to the Intel boffin, it’s simply not physically possible to get silicon-based chips to go any faster. (For highly convincing-sounding reasons which went right over my head – check the story out yourself for more detail.)

[…]

5. The conclusion, then, is all but inevitable. The PC will completely die as a leading-edge games platform. There'll still be a niche market for the hardcore spod [sic] and his impenetrable "strategy" games with lots of orcs and colons in the titles, and the bigger console hits will be ported across in slightly less-fun, more-crashing, 3GB-of-your-hard-drive-swallowing incarnations, but hardly anybody will care very much, and PC owners will become the equivalent of beardy real-ale bores for ever and ever.

Reading that today gave me a good laugh. It’s important to note that this was not a particularly controversial or fringe viewpoint at the time. I read things statements like this again and again.

So what happened? Well, as they always do, things changed. In the intervening years, new PC business models emerged. Digital distribution took off. The massively multiplayer online role-playing game emerged from its niche to be a major genre. Browser-based and social network gaming became viable. Valve launched Steam and single-handedly changed the face of how PC games were sold. Companies like Mojang, with its Minecraft, showed what was possible with DIY distribution models. And, all the while, PC technology – despite what the doubters said – kept getting better. In 1999, no one could have predicted any of it. 

It’s also interesting to contrast those dire predictions from 1999 with some recent quotes about console games. Here’s one.

Dave Jaffe, Twisted Metal creator: Look, consoles are going away. I think in 10 years – probably sooner, but 10 years is always the safe thing to say so you don’t sound like an idiot – but here’s what I’ll say: I’ll go on the record and say that the next generation of hardware will be the last consoles. And they should be."

I disagree. There are challenges ahead for the console market. The last few years have seen stagnant growth, and more publishers struggling to recoup the costs on big-budget triple-A titles. Many consumer are spending more time on other devices, be it their phone, tablet, or PC.

Despite the challenges ahead, I believe that dedicated game consoles will always have a major role to play in the industry. Just as the PC’s strengths – open architecture and operating systems, quickly improving technology, and more diverse sales models – allow it to survive, the console will endure because of its inherent advantages.

A dedicated game console allows consumers to access high-end graphics and technology at a budget that’s usually far below a high-end PC. Standardized controller, UI interfaces, and multiplayer functionality ensure that consumers can depend on a level playing field and ease of use. For developers and publishers, a five-plus year console lifecycle allows them to develop technology and tools for a platform that’s not constantly changing and advancing like PC. I don’t think the demand for a controller-based, standardized gaming experience that displays on your television is going evaporate overnight – nor will the demand for high-production value, sophisticated games.

Finally, it’s important to understand that when we talk about gaming consoles, we’re not talking about consoles that are just more powerful versions of the consoles we’ve played over the last decades. At one time, home console gaming meant playing a cartridge-based experience on a machine made by Atari or Nintendo. Later, it meant a disc-based game on a PlayStation or Xbox. The consoles of the future might be based around digital downloads, streaming games, free-to-play games, disc-based games, or – more likely – a combination of all of those things. They might be manufactured by Ouya or the major cable providers instead of Sony, Microsoft, or Nintendo.

What they will offer us is controller-based (even if that, in the case of the Wii U, now includes a touchpad) gameplay and a high level of graphical capability for an affordable price. And, if the past is any indication, they’ll offer us things that we can’t even imagine now.

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Comments
  • Looking at how advanced more and more games are becoming just on the PS3 and 360, I'd say the consoles have at least one and a half to two years left in them. Anyone agree? I may be wrong!
  • No Colonel Sanders, you're wrong. RRRRRRRRRRRRR!!!!!!!!!!!!!!!!!!!!!!!
  • Interesting article!
  • i didn't think they were dieing........

  • None of this is surprising. Doom and gloom headlines and predictions usually command the most attention. I for one couldn't be more confident in the future of game consoles and dedicated game development.
  • I dont think consoles will die They are here to stay. Only thing that can hurt them is if  the economy keeps getting worse people just can't afford the games anymore.

  • i have a pc and consul... truthfully i like sitting on the couch and not the computer chair..
  • The biggest thing next gen consoles need to change are their death grips (mostly Microsoft) over the payment models for their online services. Let people try different things like F2P or buying singleplayer and multiplayer separate.
  • Fascinating article. I think there are things that PCs can and can't do, while there are things that consoles can and can't do. Is that a reasonable statement?
  • Hahha anyone that says consoles are dying is a fool. A fool that needs do his/her research.
  • Yeah, I never understood why people tried to convince us that consoles are dying. For anyone with common sense, this was an obviously untrue assumption.
  • I need a PS3.
  • I love PC, but I want a coexistence!
  • Consoles will never... Die .... At all! True fact.
  • I was into consoles and was hoping they'd thrive more but PC gaming sucked me in.

  • Console games are not dying, but they are changing. The extremist statements we hear are the usual bemoaning to which America has made itself a leading exporter... everything resembles our political campaigns now, and the corporate media paid off by the same money the politicians are. So melodramatic and often downright awful.

    How are consoles dying when that much money is there? Be more concerned about rising production budgets and what that means for creativity and variety...
  • Staff
    That old Computer Trade Weekly quote is hilarious!
  • They will never die to me; I love home gaming consoles, all of them. I find them all interesting. Hopefully they will always be around :D

  • Nah, I don't think consoles are going anywhere anytime soon. The majority of people who play games use consoles. Its more symbolic to gaming than PCs are. Tablets and phones would have to be reinvented like portable gaming consoles to be able to run future AAA games that the industry thrives on, and play the way they do with a standard console controller. And consumers wouldn't be happy with that. Not to mention the technology that's required for such a device.

    In fact, the PC era might end faster because tablets and phones are becoming more and more prevalent. PC's might soon be as common as pay phones in the future. But consoles...as long as people still play AAA games, which the potential for is high in the future due to advancing technology in games, there will always be consoles, and consoles will just keep getting better and better to run them.
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