The lights are on
A few months ago, a bitter argument broke out between Tim Turi, Ben Hanson, and myself. Mr. Turi had the audacity of claiming that Banjo Kazooie was a better game than Super Mario 64, and we spent far too much time yelling at each other about it. I wanted to reignite this discussion on Replay, which leads us to this week's episode.
Watch below to see Andrew Reiner and the three of us discuss Banjo Kazooie's place in history.
Email the author Dan Ryckert, or follow on Twitter, Google+, Facebook, and Game Informer.
The "cat mario" is officially called "Syobon Action". Theres a sequel out for it too.
One of my friends does speed runs of Banjo Kazooie whenever we're switching discs at a party. It's actually scary how much he plays it.
Banjo kazooie was one of my first and all time favorite N64 games, this needs to be a super replay eventually
the one creepy part is learning gruntilda s disgusting secrets for the coming quiz level and also wen u get turned into a pumpking u have to get flush down the toilet to reach the puzzle peice eeewwww u dont know wats been flushed lol
I love Banjo Kazooie! It was the first game I had on my N64 back in 1997. It's good to know its on Xbox Live, maybe now I can finally get a chance to beat it after all these years.
Super Mario 64 is a far better game than the original Banjo Kazooie. A lot of the flaws were ironed out in the XBLA remake but Mario 64 still reigns supreme.
That Stress Test Game was hilarious.
Also I'm looking forward to the Donkey Kong 64 replay.
I prefer Banjo Kazooie to Mario 64
Tim + Stress Test = LOLZ!
We need to all spam Reiner's email with requests for a Cat Mario Impossible Super Replay, with Tim or Dan at the helm.
i remember playing maybe 2 minutes of this game when it came out...i've played mario 64 all the way through more than a few times. i also played about 5 minutes of conker's bad fur day. of course it was harder to play through games when you had to share with four siblings
I'm in agreement with Dan on this. Mario 64 gave you a very simple, intuitive control system and challenged you to utilise it effectively over the course of the game. Banjo-Kazooie always felt to me as though they believed that simply the larger number of collectables made for a better experience.
Another point I'll award to Mario is the way it gave you hints about which star to get and where to find it. The few puzzle pieces that the Replay guys found in this playthrough seemed to be arbitrarily placed.
Oh, and Tim should be disqualified from Stress Test after Cat Mario and Cyberia: it's clear he will never give up. He's like the Terminator of video games.
Lol, great show guys. That test chamber was hilarious.
that was amazing.
Oh, man. That stress test is hilarious! I wanted to see more of that game.
I hate that Dan says theres too many moves when he says Super Metroid is a really good game.