The lights are on
This year, EA Tiburon restructured Madden's franchise mode (now called Connected Careers). We're here to help you build a championship team.
You can use this handy guide to help you with everything from scheduling practices to drafting like a pro. We'll also tip you off on how to navigate the needlessly confusing Connected Careers mode.
READ THE PAPER!
Connected Careers' main hub features a news story carousel and tweets from media members. Pay attention to these, because they'll give you the heads' up on potential problems with possible draft picks, as well as what's going on around the league in general.
YOUR BACKSTORY
When you first enter the mode, whether you choose to play as a player or a coach, you must choose your backstory. This isn't just a superficial aspect to your character, but a way to shape your player or coach. For instance, choosing to be a possession receiver means your attributes will be different than say, a speed WR. Similarly, the XP it costs for a possession receiver to pick up certain XP packages is different than other types of players. You also get to pick whether you're a high round talent, low round gem, or undrafted player coming out of college. Although where you are drafted can change your player's attribute scores, the high draft pick is not necessarily better in all phases of the game.
Backstory matters the most when determining your coaching personality. You choose from three different kinds of coaches: motivators, strategists, and team builders. In general, it costs motivators less XP to buy retirement and free agent upgrade packages, while strategists pay less for XP upgrades for their players. Team builders get an XP break on contract packages.
Click on the link below for a list of upgrades and XP costs for each coaching backstory.
Motivator
Strategist
Team Builder
To get the most out of your team, you're going to want to spend your XP wisely. Here are a few suggestions:
PRACTICE
Practicing regularly earns your player or coach XP that that you can spend on upgrades. By its very nature practicing is tedious, but it's valuable and there are ways to get the most out of the experience.
While you can choose from a range of practices that vary in time and XP offered for success, I like to maximize my time with practices that offer the most points for the least amount of time. For instance, the Halftime practice gives you 600 points for two quarters of work. Likewise, 3rd Quarter Rally is 700 points. Even if you don't complete the practice's objective completely, in some cases you may still end up with some consolation points so don't back out of the practice if you are losing.
Read on for more tips for Connected Careers, including a way to get a sneak peak of some players' overall attribute ratings.
Email the author Matthew Kato, or follow on Twitter, and Game Informer.
It's good to have tips to this game mode. the game mode is very complex.
As the review gameinformer did on this game, it's does a lot of good things that need to be improved. Still this seems to be a lot more progress then the last 3-5 years combined. Still can't believe they didn't make a calender or draft order screen. If EA makes the draft so important, make things (or keep things) that you think will support it. Ah well, can't wait to play this game.
WHOA! Thankx for the help GI! This mode does look really complex.
No fantasy draft. No multiplayer offline franchises. The only two reasons I ever bought the game
I find the player background story kinda dumb...why should you choose where you get drafted? Your attributes and performance should determine your background story whether its a first round pick, late round pick or undrafted.
Cool
great
I like connected careers,i just wish that there is a traditonal franchise mode.
Now if we could just get a strategy guide for getting the fantasy draft back...
The article picture looks like the guy tripped into the other guy's butt. Any who I like that when you choose your backstory it shapes who you are.
this game is the best