The lights are on
There was a clear divide in the response to the unveiling of our cover story for Army of Two: The Devil's Cartel. There's a strong percentage of people that play game that look down their nose at the series, seeing it as a "dude-bro" festival of bullets with no redeeming value or creativity. The series also has defenders; we've seen hundreds of people complain about the decision to change protagonists this time around and applaud the games for their entertaining and action-packed co-op campaign. This division carries over into the Game Informer office as well. Check out the video below to see managing editor Matt Bertz, senior associate editor Jeff Cork, and associate editor Dan Ryckert debate the history and future of the Army of Two series.
Learn more about Army of Two: The Devil's Cartel at our content hub by clicking on the link below.
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Army of Two was always about playing with my friends, if you play through the campaign alone it's horrible but in co-op me and my friend would dude-bro all the way through, having a blast.
Bertz really dressed up for the ocassion.
I hate AoT, but hopefully Devil's Cartel will be good.
Did I hear that a guy that made a fist-pumpin', chest-bumpin' shooter moved on to work on the ultra-deep, super-thinky Assassin's Creed 3?
Although I never played it, Matt Bertz brought up a good point. Why play this game when there were so many other games have nailed co-op games better? The whole over-the-top action, bromance relationship and lack luster story really steered e away from this game.
What I really want from the next Matt Bertz is for him to stop sucking.
I kid. But I do enjoy both Ao2 games and can't wait for the third.