The lights are on
I didn’t know anything about Grand Theft Auto the first time I saw Grand Theft Auto III. I walked in on a friend playing the game. My first thought was it didn’t look very good compared to other PlayStation 2 titles and the jump animation was ridiculous. My friend seemed excited about the game though, so I hung around to see what it was all about.
“Are you early in the game?” I asked, “What level is this?” He explained there weren’t levels, but it was a big open city. “But, this is like a little section of the city, right? You can’t just drive around the whole thing at once? Can you?” I assumed there was some kind of overworld map like Super Mario World, and he was just exploring a section of the city. I didn’t believe him when he kept insisting it was entirely open.
“What are you doing?” I asked. He wasn’t doing anything. He wasn’t trying to get to the end of the level, or collect a certain number of things, or defeat a certain number of enemies. He was just walking around some docks by a river.
He started beating up some pedestrians and told me an ambulance would probably show up soon. I continued to be incredulous. I did not believe an ambulance would come on its own to help pedestrians without it having some meaningful impact on the course of the game. Why would an ambulance just show up to help injured pedestrians if it did not directly affect you? When the ambulance did show up, my friend stole it and started driving around the city.
For me, that was the moment when I understood what Grand Theft Auto III was all about. My friend had beaten up some pedestrians, an ambulance had shown up to the scene, and he stole the ambulance to go on a joyride. Grand Theft Auto III was a city that functioned entirely on its own and the player had the privilege of doing whatever they wanted inside of it. My mind was blown.
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An incredible moment indeed.
why you no talk about the six foot elephant in the room?
At first I was like "what, all you do is screw around and commit crimes? Seems pointless".
It wasn't until I saw the full scope of the game's possibilities that I knew what was possible, and when I first saw the cutscenes and fantastic mission and character design I was hooked. This was a game you could screw around in, as well as one you could get hooked on through story and a traditional advance.
I didn't really even own any until San Andreas or really play many open world games until that point other then True Crime, but luckily I remedied that by buying the trilogy pack for PS2.
I remember when I wanted a certain type of car and would drive to the area that it was at so I could carjack it and have a joyride. How I would remember that, I don't know.
I'm currently playing through GTAIII for the first time, and I love it. Until I get frustrated with the floaty car physics, then I despise it.
Grand Theft Auto III renewed my gaming spirit!!
For me, and I'm sure for most people, GTA III was a revolutionary game. Playing missions was great, the story and the characters were well put together, and if you didn't want to do that then you could just run around the city causing as much mayhem as possible. I still own it and can't imagine ever getting rid of it.
GTA3 was awsome I loved it. I was the same way until I went around blowing up things with an rpg