The lights are on
While not technically a reboot, the developers at Visceral Montreal are keen on emphasizing the differences between The Devil's Cartel and the last two games in the series. While visiting the studio we spoke to executive producer Julian Beak and lead designer Julien Lamoureaux about their fresh approach to the series. Watch the video below to learn what features will be returning to the series, why competitive multiplayer was cut, and what the new team is adding to the Army of Two experience.
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I'm very interested in this game and I do hope for a PC version if possible (thanks to my current gaming posse congregating on there mostly). I really do love the changes they're making, and I hope this can rise above the flaws of the previous games.
Just been playing the first game over again, and would like to see what these guys come up with in the new one. Not a day one purchase by any means, but I'm curious nonetheless.
This game is going to be awesome, I love me some co-op. I sure hope the game has vehicles in the campaign.
Sounds good, although the game could use some work of course up until the point when it is ready to release obviously...
I am glad to see that agro is back, that is what made the first 2 games feel unique and fresh. Definitly gonna check this one out.
I can't wait. As a fan of the first two, I have high hopes for this one.
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i hope they dont change the camera angle from the first two. if they bring it in closer, it would ruin the experience. Lets also hope they will continue to expand on the customization too.
Unfortunately I am not interested in this game.
Well there's a lot of room for them to improve for this game so I think it's going to turn out good.
neat
The guy on the left says "about" oddly.