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Sequels That Missed The Mark

Recently, we posted a story that covered sequels that vastly improved upon their predecessors. This spawned a discussion around the office regarding sequels in gaming, and we acknowledged that this medium tends to lend itself to sequels better than movies. Typically, a second entry in a game franchise improves upon the original's mechanics (and oftentimes, narrative). Unfortunately, that isn't always the case. While we're lucky to get titles like Assassin's Creed II, Uncharted 2, and Street Fighter II, the second entry in a series isn't universally superior. Let's take a look at some of the disappointments.

Devil May Cry 2

In 2001, Capcom released a game that served as inspiration for many action titles in the future. Devil May Cry wowed gamers with its stylish combos, massive boss fights, and daunting difficulty, but its 2003 sequel was met with unanimous disappointment from fans. Dante replaced his cocky, humorous quips with a new ultra-serious demeanor, and the original game’s trademark difficulty was nowhere to be found. Coupled with bland environments and recycled missions involving the new female character Lucia, fans of the first Devil May Cry were understandably upset with this lackluster sequel.

Crackdown 2

Early in the Xbox 360's lifecycle, Crackdown offered gamers an addictive and action-packed open world experience. Teaming up with a buddy to bound over buildings, collect agility orbs, and toss cars at enemies was a blast, and fans were excited when the sequel was announced. It promised four player co-op and more of a focus on interesting missions, but only one of those came true. Collecting orbs with three friends was still fun, but the generic missions and lack of plot dragged the experience down. More damning than the missions was the city itself, which was identical to that from the first game. With little to add to the experience, Crackdown 2 feels more like disappointing DLC than an actual sequel.

Perfect Dark Zero

Rare lost the James Bond license after the massively-successful Goldeneye, but they bounced back in full force with Perfect Dark on Nintendo 64. Featuring the familiar controls of Goldeneye, Rare added a ton of interesting weapons and introduced gamers to superspy Joanna Dark. Her debut outing was a hit, but Perfect Dark Zero didn't get the same reception when it released alongside the Xbox 360. With brainless AI, a questionable redesign for Joanna, and unreliable controls, the game was another sign that Rare wasn't quite what it used to be.

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Comments
  • Agreed on all of these, except for Warrior Within. I didn't play the first one though, so my judgment may be clouded.
  • I couldn't stand overblood 2. Very dissapointing.
  • Overblood 2 lacked enough Pipo to top its Predecessor.

  • No mention of Xenosaga 2? I still remember the tagline for that review: "A dropped ball of Devil May Cry 2 proportions", totally accurate. And, personally I loved Resistance 2. The co-op modes were awesome.
  • I have never played any of these games so...
  • Marvel Ultimate Alliance 2 could have been better.
  • Spiderman 3?
  • I think people try to forget about Deus Ex: Invisible War. You never hear about it.
  • I'm surprised you didn't mention Bioshock 2.
  • Oh man, don't even get me started on Crackdown 2. I can't believe it took those guys 3 years to add zombies, remove the city's personality, and throw in a few new weapons. I can't even believe that Microsoft had the guts to put a "2" on the box, where it was more like "Crackdown 1.2". Probably the worst sequel I have spent the full $60 on.

  • Man Dragon Age 2 was a letdown. Thanks for reminding me Gameinformer, I had tried to block it from my memory.
  • I love MUA2, well mostly because of Deadpool!!!!! DX:IW for me was really let down :( The universal ammo is annoying, specially when i needed to use the rocket launcher only to find out that i don't have any ammo because i used it while getting some kills with my sniper. But the story is ok...
  • I half way expected Chrono Cross to have been thrown under the bus. Strange that with an article like this, I approached it with a game in mind that I hoped would not appear.
  • Knew Resistance would be in there, but was expecting #3 to be the let-down mention. #2 was generally well received from what I recall...
  • I enjoyed PDZ

  • You forgot Mass Effect 3 hehehehe.
  • Two Thrones was my favorite Prince of Persia game.
  • If Dragon Age 2 is on that list, Mass Effect 2 should be on there as well. I challenge any who disagree with me: after playing 3, go back and try playing 2. Its gameplay feels horribly sloppy by comparison. 3 is essentially what 2 should have been, and if it were, I wouldn't have complained as much, if at all. 2 was just completely jarring after coming off of an excellent debut.

    After reading this again, it is clear that.. well, this *isn't* clear. So to clarify:

    Mass Effect 2, in my eyes, fails as a sequel.

    First, as I said above, coming off what I would consider an amazing debut, far too many things were stripped from the game that were ultimately successful. The first Mass Effect solidified itself as a premier franchise that has accumulated millions of fans worldwide. People had gripes about the game, yet instead of improving upon these faults, the very core of the game was "streamlined" and cut to nearly bare bones, accommodating an entirely new *main* focus - shooting. Instead of continuing to be the first RPG with shooting mechanics franchise, it completely transitioned into a shooter where you have sway over the story, with mild RPG elements on the side.

    Secondly, this new focus was compounded by the fact the shooting/cover was sub-par. So now, one of my favorite early-gen games was not only much less of what I liked about it originally, but what it had become wasn't as good, in core mechanics, as other games in similar genres.

    Ultimately, few people can deny the game was still enjoyable. Mostly my frustration is about what the game *could* have been. My favorite complaint from people on the first game is about the Mako, saying it's "too floaty." Now, I'm no astrophysicist or anything, but I'm pretty sure vehicles driven on planets other than earth will drive differently. Sure, it wasn't perfect, but so much more could have been done with the exploration instead of cutting it entirely. Another common complaint is the (absolutely) horrible inventory system. So instead of sifting through tons of guns, armor (with MANY different models, most of which looked awesome, btw), modifications, and equipment (omnitools and biotic implants) we now have.. 2 SMGs, 4 assault rifles, 3 shotguns..

    You get my point.

  • you guys probably don't like overblood 2 because of the last 5 or some episodes
  • i may be biased when it comes to Perfect Dark Zero since it was my first 360 game, but i liked it. and Ultimate Alliance 2 may not have been better than the first one but i still loved it.
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