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This Generation's Dominant Ideas

Most gamers associate better graphics and new IP with the launch of next-gen hardware, but there's a lot more that our current consoles brought to the table. Join us for a look at some of the ideas that have been introduced and/or cemented over the past few years of gaming, and what they could mean for next-gen consoles.

Gaming Moves Online:
While previous console generations gave us the ability to take our games online, this round of hardware made online multiplayer the default method for playing games with our friends. Splitscreen multiplayer modes have become a luxury, and virtually every title now has an online multiplayer component (for better or for worse). Some games like MAG and Battlefield 1943 even forgo a single-player experience and instead offer only online multiplayer. Voice chat also became a default standard this generation, with very few games withholding the option to talk with your friends.

What it means for next-gen: Online gaming will only grow more prevalent with the next generation of consoles. Expect to see larger player counts in online matches, and more support for MMOs on home systems. You'll probably also see more alternatives to traditional online gaming, such as asynchronous multiplayer modes, and the further blending of single-player and multiplayer campaigns.

Cooperation is Key:
Not all players want to spend their time shooting their friends. Co-op play has become another common bullet point on the back of current-gen game boxes. Sometimes it's a dedicated mode, such as Call of Duty's Spec-Ops missions or Gears of War's Horde mode. Other times, the story campaign can be played with multiple players. Co-op support usually accommodates two to four players, and great strides have been made to make it easy for friends to team up together while still making progress in their own games.

What it means for next-gen: Just as with online multiplayer, co-op gaming is a popular feature developers would be crazy to abandon for next-gen consoles. We're guessing we'll see some new IP designed specifically for co-op gaming, as opposed to shoehorning co-op into existing franchises, as we've often seen in this generation.

A Downloadable Future:
Another result of this generation's online advancements, downloadable games and DLC expansions have skyrocketed in popularity over the past few years. With retail games becoming ever more expensive propositions for developers, many have turned to DLC to make extra money on games after release. Additionally, big-name studios and indie developers alike have embraced downloadable games, with some titles like Limbo, Bastion, and Journey receiving the same critical acclaim as triple-A offerings.

What it means for next-gen: Downloadable content has been a massive success for many developers, so expect next-gen consoles to accommodate more digital content. Larger hard drives, faster download speeds, and (hopefully) easier-to-use marketplaces will all make downloadable content even more available next generation.

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Comments
  • There's a lot of truth in this list. And I don't think he's to far off with his predictions about next gen either.
  • With the next generation every device will be connected to your console, tablets phones and most likely toasters.
  • All Dogs Go To Heaven is first in the Netflix queue? I approve.
  • Omg. The multiplayer and social don't bother me. It's an option. Not forced. Same with DLC. I happily buy for whatever game I want to expand. Actually nothing really bothers me here. As a gamer I embrace new ideas while playing new and old games. I'm 100% happy with the gaming world as of now.
  • ME: "xbox. play movie....." XBOX: "I'm sorry....I can't do that the future scares me
  • I was surprised it didn't make the list, but I find that this generation also kept forward in open world based games. A lot of games try to experiment with the open world formula, from shooters to adventure games and other titles like Batman. Open world, in video games, has become synonymous with the idea of choosing what to do, when, and how you want to do it. This has lead to one of the greatest innovations in gaming that we all probably take for granted, which is the way games minimize the amount of loading during a game, just to increase the sense of immersion even further. I expect in the next generation that open world games will be expended and only add up over time.
  • Bows and Arrows!
  • Isn't it a little too early to call Miiverse a fumble? For all you know, Nintendo could be onto the next big thing.
  • Im not ready for next gen!!! Im still really satisfied with this current generation of consoles!!!!!
  • I like a lot of the ideas that have dominated this gen.
  • Jeff, what about increasingly unconventional controller schemes? Sure you can point to motion-based gaming, but there are also innovations like voice-control & body-tracking (Kinect), collectible peripherals (Skylanders), and cut to fit(Zapper, balance board). It seems like studios are all trying to tie in some form of alternative control scheme, but are the cost of developing these controls greater than the returns? More importantly are gamers embracing these trends at high enough levels to warrant development time on new (ergo buggier, and more time-consuming) systems?
  • Am I the only one who just wants to play a game alone anymore? And I don't want to tweet about it either. I mean I'm fine with it being there for other people if that's what they like, but I really don't want to have to drag an idiot A.I. buddy around in every game. Nor do I want five hour solo campaigns because all the work went into the multiplayer. Maybe I'm just getting old. I'm like one of those people who were old when I grew up who just didn't like video games at all. Now I'm old and I just don't like social gaming at all. I just want to play in peace and quite. And stay off my lawn.
  • You forgot quick time events and this obsession with trying to copy the action movie formula.
  • i am kinda scared about next-gen.
  • The online future is unsettling to me. I love RPGs, so hopefully companies like BioWare and BGS keep on doing what they are now. An online mode for Fallout (PvP where you use your SP items in different modes and maps) could be good, but I would prefer for someone other than BGS to do it (the online).

    EDIT: Another addition is "FPS ALL THE THINGS!"
  • I'm for more RPG elements, co-op, and working together.  DLC, "Seasons" such as constant sequels, and mind numbing updates, not so much.  If the DLC is good, and if the updates genuinely help, yes.

  • Awesome Feature!
  • I love RPG's and everything about them. Cross over games like Borderlands are amazing and I'd love to see more of them. I love loot and gear! Outside of single player I have trouble finding people to play co-op or multiplayer with online. I'm a Disabled Vet so I don't have any social life to speak of and a lot of the random pairings aren't very pleasant. I'd like to see some sort of rating system for player ID's to get a better sense of who to steer clear of and who to group with. Even if it's just a rating tied to each game and not a permanent value so people can't be targeted.
  • I'm fine with all of these trends.
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