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Mass Effect 3 Extended Cut: The Good, Bad, And Ugly

As you probably remember, some people weren’t satisfied with the ending of Mass Effect 3, and BioWare promised to respond. With the release of the Extended Cut DLC today, we finally see the results of the developer’s effort to address the controversy. I played all four (yes, four) endings today and compiled this list of high points, low points, and other weird things that fans should expect from the new content.

Good: Filling Plotholes

Did the Mass Relays nuke the galaxy? What was the Normandy doing flying around in the middle of nowhere during the final moments of the war? What happened to your squad after Harbinger showed up? Is everyone just stranded forever? These previously unanswered logistical questions distracted some gamers from the climactic events at the end of Mass Effect 3, and each one is (adequately, in my opinion) clarified in the new scenes and dialogue. There’s still some ambiguity in certain areas, but the most glaring problems have been addressed.

Bad: Back-Heavy

BioWare recommends that you load a game just before the assault on the Cerberus base (Cronos Station). However, don’t expect to see any of the new scenes until much closer to the end. Almost all of the new stuff happens after your final real battle near the missile launchers. After that point, assorted scenes and dialogue are spliced in occasionally until the actual endings, which have been considerably revamped.

Ugly: So Long, Indoctrination Theory

The new endings essentially torpedo the plausibility of the Indoctrination Theory. Of course, I’m sure some diehards are finding ways to keep the theory in play, but its core assumption – specifically, that everything happening after the advance on the teleporter is a fabrication of Shepard’s indoctrinated mind – is disproven.

Good: Effective Military Strength Change

Mass Effect 3 may have added a multiplayer component, but many fans were interested in keeping their experience restricted to the single-player. That’s why some were upset to learn that certain scenes (like Shepard apparently surviving in the “destroy” ending) can only be seen by raising Galactic Readiness – something that can’t be done through single-player missions. That’s been changed with the Extended Cut. According to BioWare, your Effective Military Strength only needs to be about 3,100 to see all of the scenes. As long as you’re thorough in your solo efforts, you won’t miss anything important at the end anymore.

Bad: Color Swaps

One of the major complaints about the original endings is how all three of them were basically the same, with just different colors for the beam shooting out of the Citadel. There’s still some of that going on here, even with the new endings. Many scenes are reused or only altered slightly from one ending to the next.

Ugly: Dumb Slideshow

The worst looking part of the new content is the series of 2D art that appears in the red, green, and blue endings. They are supposed to depict friends and allies living their lives in the post-war world, but the static images feel odd and out-of-place considering the cinematic flair of every other major moment in the series. They aren’t even in-game stills; they’re more like concept art. I’m sure BioWare has a reason for making the choice, but that doesn’t change the fact that a slideshow feels cheap and cheesy.

Good: Closure

While I didn’t care for the slideshow, the other elements of the expanded endings do a lot to differentiate the options and clear up confusion about what happened to the characters. In each of the four endings, you get a narration from a different major character that elaborates on the state of the world after Shepard’s decision. Even though some of the scenes are the same, the tone for each ending is distinct, and gives players a satisfying sense of what the future may hold for the galaxy.

Bad: Nothing Drastic

For everything that has changed, the ending is still about the Catalyst, the Crucible, and choosing from a handful of predefined options.  I personally don’t see this as a drawback, but people expecting the whole framework to change are still going to be disappointed.

Ugly: The Grim Choice

Some fans wanted a happier ending to Mass Effect 3, but few were clamoring for an even more catastrophic one. The newly added fourth ending allows Shepard to reject what the Catalyst is saying and refuse to select any of the three available solutions. In this ending, pretty much everyone dies and all advanced civilizations are eradicated. However, you’ll want to stay tuned through the credits for an interesting twist on a familiar scene that adds a little optimism to the ugly situation.

Good: It’s Better

I enjoyed the original ending of Mass Effect 3, but for many fans, the damage was done when they played through the game months ago. These are people who, not unjustifiably, will never be happy with any attempts to tweak or tune the closing events. If you aren’t in that category, playing through at least one of the new endings is worth your time. If the extended cut had been the original content at the end of Mass Effect 3, the whole ending controversy would never have happened. Sure, some complaints would have been inevitable, but I believe the new additions are a substantial improvement. 

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Comments
  • I liked EC and the original endings. Too bad IT wasn't true.

  • The best extended cut trailer for me was control
  • I thought the original ending was pretty good, will have to download and compare...
  • As someone who hated the original endings, I loved the additions they made. As Joe said, they fixed the plot holes and added some closure on to many things. The slideshow kinda bothered me as well, it felt like I was in DA:O instead of ME3, but then again, this is free content, I can understand if they didn't want to animate everything for no profit. I also loved the fourth ending, it was something I hoped for before the game released.
  • i agree and it did satisfy me and inly those no lifes or the respected die hards will complain.

  • I thoroughly enjoyed the updated endings. I was pretty much indifferent throughout this whole controversy, but after watching them, I got a satisfaction that I now realize should have been implemented in the first place. Good work Bioware, but hopefully it will never have to come to this again.

    That said, my favorite ending is definitely Control. It's the ultimate Paragon choice and being the wholly good player that I am, I wouldn't have had it any other way.

    Also, the endings are posted to my profile for anyone interested.
  • Mod
    As much as I hated the original ending(s), I wish Bioware stuck with their guns and left it the way they wanted to end it. They clearly did not plan the ending around our choices and this just feels pointless at this point. Really only glad it proves the IT wrong because I thought that was incredibly dumb in the first place.

    Eh, I guess we got some kind of closure so it's whatever.
  • Im pretty happy with it
  • i just wonder why they didn't add all this in the origional

  • Why does joe juba do everything on me3? This guy drives me nuts...
  • I came into the Extended Cut with very low expectations (and I mean VERY low) but in the end I got that pseudo-happy ending that I wanted. The Refusal ending was a bit weak, but whatever.
  • Ugly: Dumb Slideshow commenting on your last section of this. i feel like that may be unfair to say it's "cheap and easy" when Bioware shouldn't even be making this ending. does that make sense?
  • I think their was a reason for the slide shows was because Microsoft has a rule that DLC cannot surpass 2Gb and if they would have animated those scenes it probably would have tipped it over the limit.
  • I just don't see why I'll never be able to even see a foreshadowing of the difference my choosing to save/not save the Rachni (among other MAJOR decisions throughout the series) will make.
  • I liked the original endings, and I thought the Extended Cut was amazing. The Synthesis ending was amazing. The scene at the memorial was very sad. How do you get the 4th ending, just waiting around?
  • I must be the only person that just couldn't get into mass effect in general...I'm not knocking it just not my cup of tea but,hopefully all displeased originally will be satisfied w/ these additions.

  • I just watched all the endings on youtube because I'm too lazy to play the game to watch them all. As far as I can tell, they're better. I feel bad for all you indoctrination theorists, as this ending does completely kill that idea. I still prefer the Synthesis ending. I almost expected that with the changes that everyone has, that at some point it'd be possible for EDI to get pregnant with Joker's kid. Something I wouldn't mind seeing actually.

  • I was really satisfied with the updated endings, it filled the most important plot holes. What I disliked about it, is that it's not necessary to play the Cerberus HQ mission, and the slideshow seemed bizarre to me. I picked Destroy, so I hoped that Shepard would have risen from the debris after taking a breath. So, everyone thinks that Shepard is dead but he's actually stuck on Earth alone without his love interest. (Which in my case was Liara)

    Overall, the EC was awesome. Thanks BioWare.
  • Well have to say im celebrating a global win!... Power to the Gamers!... we won......... Thank you Bioware for resolving this matter..i can finally have closure that i raged for...

    tonight i lay rest to Mass Effect 3.... star trek style..

    Thank you for allowing this to come PS3's way..all who joined in on that forum rage.. may you enjoy your collection 4-ever!

    Thank you Bioware.. Thank you....

    blizzard.. .you're next!

  • I like that the military strength isn't so heavily focused on multiplayer because...well, that sucks. I also never believed the indoctrination theory and thought it was a dumb thing to believe anyways.
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