The lights are on
While Epic is quick to show off the graphical fidelity and raw power of their new Unreal Engine 4 (click here to see Cliff Bleszinski do just that), they are also hoping that the engine is appealing to game development teams that don't have a wealth of technical knowledge. The redesigned "Kismet" scripting system for Unreal Engine 4 is designed as a simple set of tools that allow for the relatively quick turnaround of ideas into full-fledged games. The video below, art director Shane Caudle, who has no programming experience, shows off a collection of minigames he programmed by himself with the help of Epic Games vice president Mark Rein.
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