The lights are on
With such long development cycles, it's difficult to create an MMO that feels modern. As the game director of The Elder Scrolls Online, Matt Firor wants to ensure that the game is heeding lessons from past MMOs. Working extensively in this one genre, Firor thinks that he has pinpointed several key downfalls of the genre and is looking to avoid them for ESO. Check out the video below to hear him talk about the evolution of MMOs, how to make a player feel like a stand-alone hero in an online game, and how he plans on handling criticism of the game.
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