*The image above is from Dead or Alive 4.

Dead or Alive: Code Chronos (Xbox 360) – Chronos was not going to be a fighting game, according to former series director Tomonobu Itagaki. It was meant to be a story-focused game that would serve as prequel to the rest of the Dead or Alive games. Because if there is one thing that Dead or Alive needed more of, it was storyline clarity. Also, when fighting games decide to use its characters in non-fighting games, it always ends well.

Dirty Harry (PS3, Xbox 360) – Dirty Harry was in development by The Collective, Inc. The developer mostly specialized in licensed games like Star Wars Episode III: Revenge of the Sith and The Da Vinvi Code. The company has since merged with Shiny Entertainment to form Double Helix Games. Before that merger, it was working on Dirty Harry. Clint Eastwood was on board the project offering his likeness, his voice, and creative input. After The Collective’s assorted mergers, however, the project was canceled. The Collective, Inc. made it as far as a trailer to accompany the announcement of the game.

Duke Nukem Forever (PS3, Xbox 360) – I’m being told that Duke Nukem Forever did in fact release, but that can’t be right. It’s the running joke of the industry. That game is never coming out.