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Why Changing The Mass Effect 3 Ending Is A Mistake

Response to the end of Mass Effect 3 has been volatile to say the least. As with all games, players are free to love or hate the ending for whatever reasons they see fit – but the demand from angry fans for a new ending is unprecedented. BioWare complying with these demands, in some form or another, is also unprecedented, and is a goodwill tactic I believe will likely backfire. Not just in the sense that BioWare may compromise its artistic integrity to appease a disgruntled section of its fan base. I think it will blow up in the face of gamers.

Warning: There are major Mass Effect 3 spoilers ahead.

The initial shock and anger that erupted on the Internet in the days following the release of Mass Effect 3 has given way to more thoughtful discussions of the trilogy's finale. In addition to innumerous critical dissections from fans and detractors alike, we've also seen gamers interpret the endings in many different ways. These different interpretations are possible because the endings are fundamentally ambiguous. The final minutes task you with making a choice that will potentially affect the Mass Effect universe for thousands of years to come. Rather than trying to summarize the ramifications of your choice like the ending of a Choose Your Own Adventure novel ("You destroyed all sentient life in the galaxy, but your offspring will continue the cycle. Better luck next time."), BioWare left each of the three final sequences open-ended, while still conveying the basics: The Reapers leave, transform, or explode, your beloved crew survives, and Shepard goes down in a blaze of glory (or doesn't?). The rest remains unwritten, and is left for you to ponder, dissect, and discuss.

As we have already seen, this ambiguity has given birth to some radically different interpretations. The most popular alternate take on Mass Effect 3's ending is the indoctrination theory, which suggests that the entire final sequence takes place in Shepard's mind as he or she fights against the influence of the Reapers. While I don't believe this is the "true" ending, I do believe those final moments are open-ended enough to make it a possibility, and that the details BioWare included intentionally or otherwise make it a theory worth considering. In that sense, it's not a matter of whether it's the "true" ending – it's simply not my ending. The people who believe the indoctrination theory are 100-percent convinced of their beliefs and are just as satisfied with their choice as I am of mine.

Now, thanks to the backlash of fans, that could change. If BioWare manipulates or further adds to the endings, the company runs the risk of negating the analyses and conclusions that gamers have already come to. What if the new downloadable content disproves the indoctrination theory? Those who see a deeper meaning in the minutiae of Shepard's final stand will be let down. What if the new content supports the theory even further? Fans who believed they already understood the ending and had accepted it will feel cheated.

Whether or not the final sequence takes place in Shepard's mind isn't the only issue that's at stake. Players made their fateful final decision based on the evidence they had at the time, and the conclusions – no matter how sparse or recycled their variations may be – also carefully support a variety of interpretations.

At the end of the game I chose the "green" option, synthesizing all organic and synthetic life based on the rationale that it was the one true way to end the cycle of violence. My fellow editor Jeff Cork opposed the green ending on the grounds that merging organics and synthetics is essentially the process that created the husks. Instead, he chose the red option: To wipe out all synthetic life from the galaxy. Who was right?

According to the endings as they are now, both of us. You can call that a copout on the part of BioWare, but based on what I saw, my ending is a happy one. For Cork, the red ending is still the right choice.

But what if BioWare adds something to the green ending to bolster Cork's view, and it turns out I really did subject all life in the Universe to some sort of synthetic enslavement? Conversely, what if the extra content reinforces my decision, and Cork wiped out the entire geth species for nothing? Either way, BioWare would be alienating players who thought they were making the right decisions – as well as avoiding the wrong decisions – only to be told otherwise by new content that wasn't originally meant to be canon. If, on the other hand, the new scenes don't alter the final decision in any significant way, it will only further enrage the players who were demanding a new ending. Even something seemingly innocuous like explaining how your crew ended up back on the Normandy could disillusion some players, as proponents of the indoctrination theory point to it as evidence of the finale's dreamlike state.

To reiterate: I don't blame anyone who didn't like the ending of Mass Effect 3. People can no more control their emotional response to something than they can control someone else's reaction to the same event. Players who hated the ending have a right to be upset. They don't, however, have the right to demand a new ending. By potentially changing the ending – even if that just means answering questions BioWare originally intended to leave unanswered – the developer stands to upset the gamers who are already happy with how their multi-year adventure played out.

And those players do exist. The comments section in our Spoiled! episode for Mass Effect 3 contains a significant amount of players who support and are pleased with the game's ending (even if they are in the minority). Whether they see hints of a larger conspiracy, are content with the sacrifices they made, or have their own ideas of what their actions mean for the Mass Effect universe, BioWare's pledge to "answer the questions" and provide more clarity for the final sequence may contain answers those players don't want to hear. Moviegoers crucified George Lucas for changing elements of the Star Wars trilogy that clashed with the established story fans already knew. Will BioWare make the same mistake? We'll find out when the developer provides further information on its "content initiatives" this April.

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Comments
  • the short side of how I feel: Leave the endings as they are. Authors aren't asked to change the endings of their books series despite outcry from unsatisfied readers. Game designers shouldn't be asked to either. HOWEVER, I honestly think this was the plan the entire time. But that's just me. Even "working hard" over the span of a month, I doubt very much a company's ability to produce an intricate DLC ending that would meet the expectations of "fans" complaining about it. If DLC were that easy (considering) to put out, it would happen all the time. They've probably been working on this DLC for a while.
  • Alright, I get it: you guys - the GI group, luv the endings. Great, good for you. You got your money's worth. Fantastic. Look, it is true that the developer is free to do as they want with the endings: their work, their business. And true: it is "art" so art is never "wrong". But get a few things straight: Just in the same measure that you are happy with the endings the way they are, so it is the right of those that are upset about it to make it known. They feel like they didn't get their money's worth, so guess what? It is within their *** right to complain about it. That is NOT whinning, it is NOT crying, it is NOT entitlement - as you and all the others that keep making these articles continue to state it. BioWare made a promise - and feel free to review all the statements that Hudson and all the other developers at BioWare made, including the "it won't be an A, B, or C type of ending blah blah blah". You promise that, then you deliver it. If you are NOT going to do that, then don't say it at all. I mean, how *** hard is to get that?. That said, INTERPRETATION is a LAZY storytelling tool. Especially if its is pulled at the very end rather than using it from the beginning. You either make it a fundamental part of the story, or omit it altogether. In addition, Hudson stated it -and by god I can't believe I am typing this yet again, ME3 is the END, the very END of the story. If that is true, then why the hell would they leave an ambiguous ending for future content? What is the point? If that is NOT the point, then Hudson is a LIAR. And if he is indeed a LIAR, then even more the reason to complain. I am not going to go into any of the details of the story and why the upset fans are, well, upset, it is well known by now. BUT just as you state that it is a potentially negative precedent for BioWare to cave in, don't you think it is potentially a positive precedent were companies are put on the spot and then the fire for, YET again, delivering a total turd of a product? And that is despite the pwetty graphics, or the cool combat - which by now are expected from a triple A title? Remember Dragon Age II, or the crap that Capcom tries to pull off with their "DLC" that is already included in the disc? Whether BioWare changes the ending or not, it is more important to focus on the fact that fans are making themselves being heard: "you want our money? then deliver what you promised" simple. This whole "oh no, they might change the ending and that might - or might not, suck" inflaming is just pathetic.
  • The ending was an insult to the Mass Effect universe, thus it should be changed, the end.

  • And people are still writing novels in the comment sections about this this...move on...I love the Mass Effect series...but I'm already moving on with my life and my video game life.

  • All I read here is more schilling for BiowEAr. I'll point you to another article at Forbes on The Six Reasons Why Changing The Mass Effect 3 Ending Won't Threaten It's Artistic Integrity. http://www.forbes.com/sites/erikkain/2012/03/30/six-reasons-why-changing-the-mass-effect-3-ending-wont-threaten-its-artistic-integrity/2/
  • Apparently everyone at Gameinformer liked the ending but then again what do they really know? They don't have anymore reason to think that they are right more than anyone else. Just like people are saying that those who believe in the indoctrination theory were looking for meaning in the ending the same can be said of those who are looking for philosophical ideas in the ending. In either case neither group was truly satisfied but one group likes to think that they are.

  • i personally liked the endings but a tad bit depressing

    i understand the hate , mass effect is a game of you decisions and their consequences and bioware completely threw that out the window. i was excited to see how my decisions would affect the ending  but ended up forced to choose between 3 endings that arent so different from each other. :(  

  • I feel that if you don't want to change the ending, you shouldn't get (most likely buy) the dlc (if its a choice.) I was very dissatisfied with the ending as it did not bring closure, except more questions. Maybe the dlc will help clarify some of the stranger aspects.

  • plus asura's wrath had a very ambiguous ending and they're releasing the TRUE ending DLC, yet no one is protecting the "artistic integrity" of Capcom.
  • I don't *** care anymore.

  • 100 percent correct!

  • and that is why Sci-Fi and shooters don't mix, two very different crowds

  • I'm not gonna complain about people who hate the wonderful ending of Mass Effect 3, I hate the people who hate it just because that's the popular thing going on. It's got enough bad press right now that we don't need the mindless drones also in an uproar.
  • I would have been happy with the different endings if they had've been different, no matter your choice the ends played out almost identically to each other... and there in lies the betrayal most fan feel, we made so many diverse choices only to be funnelled down a route that lead to identical endings with minor, arbitrary differences.

    Shepards demise should have been epic, she should have died ripping Harbingers optics out, not being tricked into helping the entity behind the reapers, or blowing herself up needlessly by shooting at a power conduit.

    After everything i have seen and heard only an indoctrination attempt makes sense of the plot hole stuffed mess that was fed to us.

    All reapers when they attacked had normal optics, when Harbinger landed and started blasting away he had his ASSUMING CONTROL glowy optics out...

    [EDIT] I should also point out that from day one i have thought that this was Hudson's plan all along, to lead us into this fractured state so that they could supply us with a later final chapter, the man has never done us wrong before and I, personally, believe he has a master scheme.
  • The endings really weren't that bad. There are really only two problems: 1. Both the red and blue (and green to some extent) endings ignore the Geth-Quarian alliance that Shepard has the chance to create. The final conversation with the Catalyst seems to treat organics and synthetics as born enemies when you have proof that isn't the case. 2. There wasn't enough variation. Despite the tremendous supposed impact of your decision, the game's ending doesn't change. The reapers can die or go away, the relay can either be damaged or destroyed, and you might see a leaf with cybernetic reticulation. Wow.
  • Sorry BioWare, I like you guys, but you might just piss off everyone who stuck by your original ending and still fail to satisfy the members of the movement. Quite possibly the only way you can fix this for everyone, fans and haters alike, is to make a Mass Effect 4.
  • I never wanted them to change anything I loved it... Although an addition DLC to clarify certain aspects towards the end of the game would be highly appreciated.
  • Though there is nothing wrong with some feedback, its annoying for all these people to act like Bioware "owes" them a different ending to the point of going to the FTC.
  • First off Bioware already said they are NOT going to change anything about the ending they are simply going to add more story afterwards and charge people more money. Your title is misleading and incorrect. Also no matter what happens now and what is done by Bioware mass effect has become a great failure in gaming history to me. The ending of mass effect 3 completely ruined the entire series for me, after all, how can you go back and enjoy these games know its going to end like it did.
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