The lights are on
Assassin's Creed III introduces players to a new protagonist, a new setting, and pulling all the strings a new creative director working behind the scenes. Starting in Australia at a studio that specialized in licensed games for the Game Boy Advance, Alex Hutchinson worked his way through the ranks at Maxis to eventually become the lead designer on Spore. To learn Alex's thoughts on narrative in games and how Spore has influenced his take on Assassin's Creed III, watch this bonus portion of his interview on our YouTube channel.
Alex Hutchinson's unique path through the gaming industry fuels his fresh take on the Assassin's Creed series. Watch the video below to learn about his history in games, the development of Assassin's Creed III, and why colonial America will be the ideal playground for an assassin.
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Nice interview. Alex has certainly come a long way to land the role of creative director in AC3. As a fellow Aussie Alex, please make sure the 'gameplay' is actually challenging!
Love the setting and I'm really looking forward to this game.
So thankful for this new setting as I feel after acII none of the games reached the same greatness acII achieved. I'm also wondering how this will intertwine with Desmond's own story, as this is the final chapter for him I'm wondering how big the focus will be on Desmond himself.
ha, the blade on the tomahawk is the assassin's symbol, that's awesome.
He seems to have his *** together...
I WANT THIS GAME!!!
Keep up the good work Mr. Hutchinson! I really liked Spore and glad you've been put in charge of the creative department of my favorite game series! History can be exciting and that is why I love it. I like how you talked about breaking up the linear going from mission to mission, i think the missions/story in AC Revelations played out really naturally and kept me excited the whole way through, it had good pace basically, keep up the pace in 3!
My name is Shane Harty and I write for my schools online journal Red Skies, if you ever have time in the future I would love to interview you, my email is firstname.lastname@example.org if you felt incline to get in contact with me.
I am already putting my money on AC3 for game of the year, get it!
cool video, and im really excited to have assassins creed 3 during the American revolution!
i hope this goes on the vita!!!
I like that guy, he made me a believer!
Omg, this game looks great. I bet the combat mechanics are gonna be different. In the first game, you really felt the intensity of a kill, which you should, killing someone isn't just some squishy sound or just faint sounds of hitting someone with a hammer. It's much more gritty. As the games progressed it became less intense. I hope they bring back that same intensity that came before. Plus, free running in forests just sounds epic
I have such high hopes for this game. Im hoping with all my heart that it turns out great.
I liked everything I heard. Can't wait to see more.
Great video. The creative director sounds fantastic. I'm excited for this month with all the ACIII info. This game is sounding amazing!
That is a really well spoken man, im surprised by just listening to him I feel as if im more intelligent. He seems down to earth and he knows what he is talking about and I feel like those two things are what a studio needs to stay alive.
this guy seems good. im gaining confidence