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Meet The New Creative Director For Assassin's Creed III

Assassin's Creed III introduces players to a new protagonist, a new setting, and pulling all the strings a new creative director working behind the scenes. Starting in Australia at a studio that specialized in licensed games for the Game Boy Advance, Alex Hutchinson worked his way through the ranks at Maxis to eventually become the lead designer on Spore. To learn Alex's thoughts on narrative in games and how Spore has influenced his take on Assassin's Creed III, watch this bonus portion of his interview on our YouTube channel.

Alex Hutchinson's unique path through the gaming industry fuels his fresh take on the Assassin's Creed series. Watch the video below to learn about his history in games, the development of Assassin's Creed III, and why colonial America will be the ideal playground for an assassin.

To learn more about Assassin's Creed III, be sure to stay tuned in to our content hub below.

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Comments
  • Glad for the info

  • I absolutely cannot wait for this game! I was beginning to get tired of the Assassin's Creed formula, but this looks fresh and new!!!
  • I really cant wait for this game. Im very happy about the new setting. I think its keeping the series fresh.

  • I love spore. not really sure how that experience will fit into this though. and it looks like he is being interrogated by the mafia in that pic.
  • That's not Jeff Cork...anyway, love the interview; it's really awesome.

  • ACIII For the win
  • Nice to meet you, Alex.

  • I hope you got my facebook message Alex
  • Ugh my computer wont load videos today...

  • I love these interviews with Creative Directors and any developers on the games.

  • He is very creative if he thinks a game can be made in the reolution thats not and fps, best of luck and hope its as good as it looks.
  • Assassins during the American Revolution. This should be interesting!
  • Anyone else notice the person playing TF2 in the background? On a relavent note, this was a really cool video, and I am really excited for AC3. I like Alex because, like him, want to work in the video game industry, but can't make art, and am only decent at coding and mapping

  • peace
  • An absolute must for AC:III is the hookblade it is probably my most favorite thing about AC: Revelations plus it made climbing a breeze
  • Interesting interview, I like how he explains the process of refining a popular series and managing to keep things fresh without having to completely change what fans like.

    I'm personally super-excited for the new setting and all of the new mechanics and systems. I can't even begin to imagine how free-running through trees will handle in comparison to what we're used to but I'm sure the folks over at Ubisoft will do the AC series proud again.

  • High hopes, but there was no decent AC without Patrice Désilets as creative director up to date.
  • All i half to say is rock on this is going to be awsome espcially running through the trees assains style.

  • Guy playing TF2 in the background at 2:44. I see he's really working hard on AC3! Just kidding, but on a related note, great interview!

  • really great interview! I can't wait for this game!! I especially like the last topic in the interview where Alex said they hope to release "AC 3.5" as it were.  Really shows that they have been working hard and want to put out a perfect 10 game for all the fans who have been waiting for it!

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