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What We Want In Half-Life 3

November 16, 2004: Gordon Freeman wakes up on a train barreling into City 17 en route to crowbarring a few hundred head crabs and blowing up the terrifying Citadel that looms over the blasted hellscape that used to be Earth. Valve has released two minor episodic installments since that blessed day that Half-Life 2 first came out, but we’re still waiting for news – any news! – about a proper Half-Life 3. To fill the void created by Valve’s stony silence, here’s a list of what we hope to see in the continuing adventures of Gordon, Alyx, and DØg.

Answers about the G-man

The enigmatic G-man is, in some ways, more of a central character to the Half-Life saga than Gordon Freeman himself, yet we don’t know anything about him other than that he has an unexplained interest in Gordon. He’s saved Gordon from certain death multiple times only to drop him right back where the action is hottest. What reason does he have to oppose the Combine, even if indirectly? Is he a remnant of some long-forgotten race that was assimilated by the Combine in centuries past? An extra-dimensional being trying to fight the ennui of immortality by watching humanity’s last gasp? One of the central figures in Half-Life has been a closed book since the series’ inception. It’s time to end that.*

* If you hide G-man clues behind an obscure ARG, Valve, we will hate you forever.**

** Not really. But please don’t.

Pick up where it left off

One of the great things about Half-Life is that each entry has picked up more or less exactly where the previous one ended. Valve is full of creative types that no doubt have plenty of ideas that they’d love to make into games, but would require a cop-out “ten years later, when humanity has repelled the Combine invasion…” interstitial to fit into this universe. Please don’t put those into Half-Life 3. It’s not that we don’t want to play those other games that exist in Valve’s heads, but they shouldn’t be Half-Life 3. We want to know what’s up with Gordon and Alyx, not what’s way down the road in the fictional timeline.

[Next up: Hands and Hunters]

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Comments
  • Ok, the vehicle/heli-copter boss fight was amazing and very well done. But, I guess some people like things that other people don't. Next, I believe that the G-man is representing a collage of different alien species. He says that he has "Clients" which means there are multiple factions. Would be cool to find out why they are so interested in Gordan.

  • Please no co-op, its a trend the game does't need. Can we finally expect to see Shepard back in this one? Now that would be a surprise!

  • Yup, HL2's still one of the best games ever made. Been playing it all day.

  • I HATE HALF LIFE-2 not joking
  • I just want it to exist.

  • I've dabbled in Half Life 2 with The Orange Box but I hate jumping into sequels. I'll probably pick up the first (since it's Valve I'd have to assume it's on Steam) and then play through it, jump back to 2 and then play the Episodes.
  • All I want is to be surprised.

    Please GI do us a favour and leave the creative thinking to Valve.

  • It'd be neat to see some alien/living guns return like in the first game and the gearbox spinoffs. The guns in half life 2 were great but it'd be nice to see what new biological weapons gordon could use that weren't situational like the ant lion thing (that was still fun though, won't complain if that returned).

  • Enemies shouldn't die the instant you pick them up with the gravity gun.  Like the game Psi-Ops from the last console generation, enemies shouldn't die until they're thrown into something or off of something.  In Psi-Ops, the enemies would be begging to be let go as they dangled in front of you.  If the enemy is already dead when I throw him into a spinning fan or off of a ledge, it's kinda pointless.  

  • i just want to hear any news about half life 3. ive pretty much given up hope on *** valve ever even coming out with it. i mean why would they leave there fans hangin like this for so long without even the slightest hint theyre making another one. theyre just assholes i guess

  • To note:

    On the PS2, there was a Half-Life 1, with a co-op game mode, titled Decay.

    In this version, there was a co-op story line.  You played as 2 female scientists in a branch of the story.  The only part where you even come close to Gordan is when you push the cart holding the material that the experiment uses to the elevator.  As I recall, Cross and Green were the ladies names.

    More on it: en.wikipedia.org/.../Half-Life:_Decay

  • I think Valve is being cautious ( too cautious) and they dont want to piss off alot of fans with a so-so game and end it with a halo 2 ending (not that anything is wrong with halo 2, but the game just came to a screeching halt), but come on, at least give us a sign that it is at least being produced (or at least thought of)

  • For it to go gold.

  • I'm not gonna lie, it was kinda funny at first, but I'm sort of sick of all the cloak and dagger bullsh*t surrounding HL3. Seriously though. If Valve came out today and said "we're not developing HL3 right now. Sorry guys," then I'd be pissed, but at least we would know. This is getting kind of freaking ridiculous, honestly.

  • Man I almost teared up at the end of EP 2... Please Valve, just give us something.

  • You ARE NOT getting Half-Life:[Episode] 3. Deal with it.
  • I know Gabe Newell said in that recent interview how he doesn't want to get peoples hopes up by revealing anything, but at least just tell us Half-life 3 exists, it's not like you have to give it a solid release date, reveal any aspects of the game or show us a trailer or anything. Just let us know if it exists or not and you will finally appease all your fans, well for at least a month or two before we all start demanding more information.

    Oh and the list itself is pretty meh: half-life 2 didn't 'pick up from where it left off', the vehicle sections, whilst they could have controlled a bit better, really helped break up the gameplay in an interesting way, not seeing Gordan's feet or hands isn't that big of an issue to be honest, Dear Esther clearly showed that the Source Engine has got plenty of oomph left in her yet (bar some of the 2D foilage, yeah, sort that out), more surprises goes without saying, I mean really, do you need to demand creativeness from Valve and similarly do you really think Valve would 'kow-tow' to the industry, you don't need to list these things, they go without saying.
  • what do you mean with we don't need a third person mode to please the europeans? i'm a european myself and i don't give a **** if its first or third person
  • Nope. Don't answer every mystery. If they do that we'll be in phantom menace territory. Why can't the G-man remain a mystery? I bet all the weird and wonderful theories you made up in your head are better than what might be explained.

    Why must it have co-op? I don't play half life for co-op, I have portal 2 and left4dead for that. I want to continue to play as Gordon and finish that story...

  • I'm fine with just more Alyx ^^