Risk And Consequence: Combat In The Last Of Us - Features - www.GameInformer.com
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Risk And Consequence: Combat In The Last Of Us

If you've been following our coverage for The Last of Us, you know about the story and inspirations for Naughty Dog's new IP but you are probably still curious about how the game plays. The team in Santa Monica is attempting to bring a raw sense of humanity to every aspect of the game and they are striving to make every enemy encounter leave a lasting impression. The game director Bruce Straley and creative director Neil Druckmann want to push enemy AI beyond the standard mindless henchman and to evolve the companion AI of Ellie away from a vapid escortee. Watch the video below to learn what choices you'll have and how Ellie can assist you in combat scenarios for The Last of Us.

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