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Dissecting A Classic: How To Modernize X-COM

Recreating and updating a classic game isn't easy, especially when the original is your favorite game of all time. The lead designer of XCOM: Enemy Unknown is Jake Solomon. It's his job to pick apart the original game and update the key ingredient for a 2012 audience. X-COM fanboys will no doubt object to any and all changes from the original formula, but Solomon is quick to stress his own allegiance to the 1994 PC title. There's a reason behind every change, Firaxis Games understands what makes a strategy game enjoyable and, as Jake Solomon puts it, they're "as hardcore as it gets." Watch the video below to learn how the new XCOM will play and what components from the original title made the cut.

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Comments
  • I've never played the XCOM series before, and I was actually looking forward to the FPS reboot. However, I'm starting to really like what I'm hearing about this other reboot.

  • [edit by mod: Please don't do that thing.]
  • Dwarf fortress!

  • As a huge fan of the original UFO Defense, I can't wait for the strategy reboot. The FPS reboot looks like just another generic sci-fi FPS in my opinion.

  • I am intrigued by this game. When are we going to see footage?

  • man the game informer player never works well for me.
  • Not sure if this has already been asked, but is there confirmation either way about whether we can name the soliders, as in the original?
  • This game is looking quite good. I never got a chance to play the original, but I always heard good things about it, so I'm looking forward to trying this one out.
  • 4-5 soldiers isn't a squad, it's a fireteam, and it's very disappointing.
  • Love X-com. Just started playing it when the bundle came out on steam for cheap, and absolutely love it. Definately looking forward to this.

  • I am really excited to see people who didn't play the original X-Com show and interest in this new one. For those of you who have never played it i just gotta say... I'm 31 now and i have lived through the rise of consoles and computer gaming.From Oregon Trail to Battlefield 3. I've seen gaming go from 16 bit to almost look real. In 1994 I first played X-Com and it blew me away. No its not all hyper-action A.D.D. mode like alot of games are becoming now days. Yet still to this day though, I consider X-Com (the first one) to be the GREATEST game ever made. It has been nearly 20 years since I first played it and still every few years I end up installing it and playing it on my computer. If you have never played X-Com know this about the new one. People who did play it LOVE it and they will be watching the devs of this game like a hawk. This game will be mostly bought (at first) by people my age who lived it and loved it. We know that if Firaxis keeps the recipe the first one had they can't go wrong. Ive been waiting years for them to redo this game and I can only hope that they stick to what made the game so great the first time around. So far I feel confident about this. The devs seem like they were fans and the lead designers enthusiasm gives me hope. That being said. I am VERY excited. And in the mean time you guys that are interested should go check out the original on steam. The graphics are terrible obviously. But its only 5 dollars and the game is that good that it can survive almost 20 years of graphics change.
  • this game looks great very excited about it

  • I might take a look at this. Every once in a while I try a strategy game out and what could be more interesting than aliens?

  • Incredible. Hearing about this more in-depthly and seeing Solomon's dedication first-hand has made my anticipation skyrocket and has totally dissipated all concern for the handling of such a personally, and critically, beloved franchise. Additionally, I LOVED what they did for Civ Revolution and have all the confidence in the world of their abilities to get this rocking on consoles.
  • That moon comment reminds me of this one Dead Space preview where the guy giving the demo looked out a window toward the planet and the journalist asked "So, is any part of the game going to take place on that planet?" and the guy demoing just froze up and didn't have an answer.

    Hilarious.

  • The more of these interviews I see the more excited I get about the game. Jake's passion for the original XCOM is clear, and it sounds like they're embracing many of the elements that made it so great.

  • Can't wait! I don't know how i missed the original Xcom, I was born in 1990 but grew up on old PC games like Doom, Wolfenstein, Heretic, Loom, Secret of monkey island. Then it was command and conquer and such. This flew right over my family and I I guess. Can't wait for this though! Right down my alley on gameplay!

  • damm this i a dream come true!!! i have being whiting for this game since the day i lost it on my ps one for a life time ago Thank You so much For re making !!!THE GAME!!!  

  • I remember the dread of having my squadmembers panic, to the point of when they did panic, I would incapacitate them myself, so I wouldn't lose better soldiers..

    Hope those kind of decisions will be possible again in the new game.. Friendly fire enabled please :)

  • I am really excited for more news about this game. I've never played the original, and have never heard of these games/developer before. This game sounds great and I hope it turns out nicely. (I just hope it comes out on PS3.)

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