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Why Firaxis Loves X-COM

The original X-COM was a masterpiece, and nobody is quicker to acknowledge that than XCOM: Enemy Unknown's lead designer Jake Solomon. He cites the original title as his favorite game of all time and he wanted to make sure that the rest of the team at Firaxis understood why the 1994 PC title is so beloved. Many at the studio also cherished the classic title, but anybody that wasn't familiar with it was put on a crash course to absorb every detail. The first X-COM has the scope, depth, and atmosphere to survive the test of time, and the team at Firaxis is approaching the reimagining of the game for 2012 with humility and extreme caution. In this video, the art director, producer, and lead designer for XCOM: Enemy Unknown share their experiences with the original game and talk about the process of dissecting and analyzing a masterpiece.

Click on the link to our hub below where we will be rolling out a ton of features on XCOM: Enemy Unknown throughout the month.

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Comments
  • Never played XCOM, but I respect it for its impact on the strategy genre and plan to check it out after clearing my backlog.  Can't wait to see what Firaxis does with Enemy Unknown, especially with the passion they are showing for the original.  Another great video, btw.

  • XCOM was THE BEST game of its time. From UFO Defense/Enemy Unknown, to Terror from the Deep, to XCOM Apocolypse, to XCOM Interceptor, even XCOM Enforcer, tot he Ill fated and mostly forgotten XCOM Alliance (in which I still have a mit poster for!) They ALL (cept maybe enforcer that one kinda sucked) were amazing games. But personally my favs were the frist 3, UFO Defense, Terror from the Deep and Apocolypse being a 'true' sequel to the original, I can't WAIT for this remake to come out OMG!!!! It's gonna blow your F***ING MIND!!!

  • Glad they're making a game that actually looks and feels like X-Com
  • Very happy to see people so enthusiastic about such a great franchise, and knowing how well they've handled Civilization - I'm sure they'll be able to craft a new amazing experience.

    I recently purchased the original X-Com and cannot wait to try it out!
  • I remember playing the ripoff 'Laser Squad' on DOS that basically stole cutscenes from Empire Strikes Back and other movies. I wish I knew about XCOM in 1994, but even back then my computer was ancient. Time to do some catching up.

    [Editorial] Actually I did some research and Laser Squad came out in 1992. Still, it didn't look as good.
  • *GASP* They mentioned Dwarf Fortress!

    <3

  • Mod
    Did they contact gameinformer about doing a cover story after seeing you guys play it on Replay? OR was it chosen for replay because it was an upcoming cover story? If the latter is true, we'll all have to pay more attention to what appears in replay when we guess the cover for each month.
  • cant wait for this, love firaxis's work on Civ and cant wait to see how they do here, i know it will be something great!

  • Sounds like these guys are legit.

  • I can't wait.. This is a must have game.. Hopefully they don't make a mess of it, and if they do, I still have the original (hooray for that)..

  • Mod

    This is the big reason why I'm interested in this game. I've never played much of XCOM but I'm a fan of Firaxis. Looking forward to seeing how they handle this.

  • I'd never heard of XCOM until last year when the FPS was announced, but I have to say, I'm quickly becoming interested in this series based on how passionate fans of the original are. I especially find it exciting that this is coming to consoles. If the sequel lives up to the scope of the original it could make for a very unique experience for those of us who prefer a controller.
  • Never played the original, but it sounds like it made quite an impact. It does look a bit overly difficult and complicated though, and it seems like most of your shots don't even work half the time. Sure, maybe that adds to the horror factor, but eh... Seems like bad game design, honestly. Better than Tactics? Blasphemy. Also, saw 'Ben Hanson' in there.
  • When I heard about the FPS XCcom coming out, I said I'd pick it up just for being an Xcom title. I spent way too much of my youth with Enemy Unknown, and was just thrilled to see anything related to Xcom being done. This, however, completely made my day. I literally jumped out of my chair and danced around the room at 4 a.m. I find out that Xcom is coming back in it's true form, AND I get a new Mechwarrior this summer? Best. Year. Ever.
  • Fog War sounds scary but challenging and also, shooting a guy through two open windows is epic!

  • Hmm, really cool. It's awesome how people who were playing games before are now inspired to make them. It's almost like natural selection applied to gaming.
  • My prediction....I don't think EITHER XCOM game will do that well...not hating.....could be good games...but I predict low sales for both.
  • This could be a good game!

  • I'm sad to say that I've never played X-COM. I definitely want to, though. How well has the game aged?
  • I miss seeing good games with that old isometric point of view. I wish that the new Syndicate release had been that way. Not every game needs to be a FPS. Anyone remember what happened when they tried to make Earthworm Jim 3-dimensional?
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