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Good Times With Weapons: The Combat of South Park

Combine Obsidian Entertainment's extensive knowledge of RPG design with the personal gaming tastes of South Park's Matt Stone and Trey Parker and you end up with the combat mechanics of South Park: The Game. Taking cues from the Paper Mario series, the combat is a turn-based exercise that depends largely on the player's active and precise participation. Matt MacLean is the lead designer on the game and he sat down with us to talk about the tone of the overall game, the mechanics of combat, and what the South Park RPG has learned from Final Fantasy 7. Check out the video below.

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Comments
  • The more I hear the more I want it

  • Turn based South Park RPG?  Awesome.

  • When I first heard about this game I thought it was going to be a train wreck. Now that I see this it actually looks quite promising. Might have to start watching this.

  • It sounds like this could be a lot of fun to play.

  • Can't wait to play! it's going to be hilarious

  • i would love to talk games with matt and trey

  • kenny as a girl lolololololololololololololol

  • WHERE IS KENNY? WHY BUTTER? Kenny should be a ninja or something. Or mysterion. YOU cant JUST have 3 Of the main character AND leave Kenny out.

  • Great looking beard, great looking game.

  • I guess the South Park game really is true....I thought it was an extended joke for a while. Ugh

  • turn based combat wow the game seems pretty good so far

  • it looks good.

  • I am really interested to see how this turns out.

  • Getting pretty stoked for this.

  • Im starting to get really excited for this game

  • YAY SOUTHPARK!!!! ... have they released in game footage?

  • so when do this game come out
  • I love the paper mario combat system. if this is like that i know ill have fun with it

  • Love south park! Hope they don't mess this up.