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Good Times With Weapons: The Combat of South Park

Combine Obsidian Entertainment's extensive knowledge of RPG design with the personal gaming tastes of South Park's Matt Stone and Trey Parker and you end up with the combat mechanics of South Park: The Game. Taking cues from the Paper Mario series, the combat is a turn-based exercise that depends largely on the player's active and precise participation. Matt MacLean is the lead designer on the game and he sat down with us to talk about the tone of the overall game, the mechanics of combat, and what the South Park RPG has learned from Final Fantasy 7. Check out the video below.

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Comments
  • While I definitley was on the "this sounds stupid" side of the band wagon from the begining, after he said that it would be like Paper Mario...

  • This reminds me of Penny Arcade Adventures (which is a good thing, loved both PAA games).  So glad Matt and Trey are writing the script for this.  Hopefully, it'll be as good as it looks.

  • Does anyone else feel like Obsidian will find a way to *** this up?

  • Can't wait to see some gameplay....LMFAO ginger kids @4:10 =D

  • I knew this day would come...

  • something something something PROTECT MY BALLS
  • RETS FIGHTING ROVE!!!!!!RETS FIGHTING ROVE!!!!!

  • No.

  • i love how he cracks up when he announces the jew class

  • This is starting to turn out really cool!

  • I'm sorry but this looks BAD. Stick to cartoons, pal. Gaming isn't your (South Park guys) thing.
  • 20 hours >.<

  • am i the only one who heard him say it was only an 20 hour game?

  • 20 hours so its a download from XBLA and PSN right? it better be or no one will buy this. Seriously if you are exicted about this from a video game stand point your an idiot but as a fan of south park...maybe.
  • Look...take my money now as I am pleased to hear what they are doing. I am looking forward to a title that isn't hardcore RPG. Even if I can take the hardcore side but I love turn base systems and anything else they are doing. I can't say enough that this is good for South Park to in fact be in control on the designing a game title with their name on it and not some cheaply made game with the title and had no control over it.

  • looks cool but im not sure if id pay 60 dollars for it

  • The more I hear about this game, the more I want it to be finished and in my console already.

  • I didn't know the Amish were allowed to design video games...

  • I hope this lives up to what they are trying to convey that it is.  I had the N64 South Park game and it was funny at times but it was mainly horrible.  I couldn't deal with a repeat of that.

  • I dont care how good or bad the reviews for this game will be. I'm playing it :D

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