The lights are on
Technology is the linchpin that allows artists, designers, and writers to see their visions transformed into a playable game. In spite of their importance, talk about game engines, AI subroutines, and facial-capturing techniques can also be a pretty dry subject. Fortunately for viewers, the team at Ubisoft Montreal does a great job of hitting on these topics and more in a lively discussion.
We sat down with Philippe Therien (lead designer, single player), Brent George (animation director), and David Sears (creative director) to discuss repurposing the Anvil engine (made famous by Assassin's Creed) for a first-person shooter, the hardcore realism they are bringing to the weaponry, and their plans for giving your squad members more personality through stronger character performances and situational artificial intelligence. The guys were a lot of fun to talk to, and their enthusiasm definitely shows in the video.
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I love all Rainbow games, and I think I'll love this one. Glad its not trying to be another CoD clone and sticking to the tactical gameplay.
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those guys are pretty cool, I agree there needs to be more realism and less shocke and awe in a MFPS. explosions are only cool so many times when you don't know or care who you're evn playing as...
Nice vid. This game is very promising.
I am highly anticipating this game. Patriots is going to be phenomenal.
i shall patiently await the return of team rainbow
Sweet! sounds cool.
Jeez this game looks amazing
Just so glad that Tom Clancy games are coming back. For once, some quality titles that are an alternative to Battlefield or Call of duty.
future of fps, gaming for that matter. would love to see them pull this off.
I will never buy this game.
You're going to make a game that has US troops coming home and starting a terrorist group to attack the US?
F**k you, Ubisoft, and f**k any American who's even looking at this game. Unpatriotic pieces of s**t.