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Mario’s Film Folly: The True Story Behind Hollywood’s Biggest Gaming Blunder

For all their absurdity, the Super Mario Bros. games follow a straightforward template. An Italian plumber adventures in a magical land, fights evil monsters and rescues a princess. It’s simple, but Nintendo’s vibrant fairy tale could have been fertile ground for a Hollywood fantasy epic. Instead, when Super Mario Bros. released in 1993, it portrayed a version of Mario that was worlds away from Nintendo’s vision. The Mushroom Kingdom had been turned into a neon-lit cyberpunk city where dinosaurs had evolved into humans. Bowser was a leather-suited politician fascinated by mud baths. The iconic goombas had become eight-foot tall lizard warriors with shrunken heads. Super Mario Bros. stands as one of Hollywood’s worst adaptations, but the story behind the film is infinitely more bizarre than the one the movie tells.

Fire Flower Sale
By 1990, Super Mario Bros. was one of the biggest intellectual properties on the planet. Super Mario World had just released in Japan, and the face of Nintendo’s chubby plumber had been slapped on everything from T-shirts and comic books to cereal boxes. Mario’s name alone was worth millions. It didn’t take long for the motion picture industry to come knocking on Nintendo’s door.

As always, Nintendo was cautious with its property. The publisher knew Super Mario Bros. didn’t have a deep narrative. How would a movie studio translate the simple formula into a 90-minute film? Producer Roland Joffé thought he could figure it out. Joffé’s Lightmotive production company was inexperienced, but Joffé had directed the Oscar-nominated films The Killing Fields and The Mission, which gave the studio some clout. Nintendo was intrigued by Joffé’s ideas, but it was more interested in the fact that Joffé had agreed to let Nintendo retain merchandising rights from the film. Joffé walked away with a $2 million contract. In a rare moment for the character, Mario’s future was now partially out of Nintendo’s control.

After securing the rights to the film, Lightmotive immediately set to work trying to sign high-level talent. The studio approached Danny DeVito to both direct the film and play Mario. Both Arnold Schwarzenegger and Michael Keaton were approached for the role of King Koopa. All three passed on the project.

According to Super Mario: How Nintendo Conquered America by Jeff Ryan, Tom Hanks briefly signed on to play Mario, but some executives thought that Hanks was asking for too much money, so they fired Hanks in favor of English thespian Bob Hoskins. Hoskins was hot off the success of films like Who Framed Roger Rabbit and Hook, and the producers felt that he would be a more bankable star. Within a matter of years, Tom Hanks would win Oscars for both Philadelphia and Forrest Gump, becoming one of Hollywood’s most respected actors. Hoskins is now best known for his television work.

While Lightmotive continued its search for actors and directors, it commissioned the first of many scripts. Barry Morrow, one of the Academy Award-winning writers of Rain Man, took first crack at the plot, but his treatment was deemed too dramatic and the project was passed over to the writing team that had worked on The Flintstones and Richie Rich.

This version of the script was more in line with Mario’s roots. Mario and Luigi traveled to a magical land reminiscent of The Wizard of Oz and Alice in Wonderland. In this world, the evil King Koopa – an actual green lizard king – had kidnapped a Princess named Hildy and made her his bride, so that he could access the magical Crown of Invincibility. The Mario brothers and their sidekick Toad set off on a quest to rescue the princess and prevent Koopa from getting his hands on the artifact.

This script was likely the closest the film would ever get to emulating the playful world imagined in Nintendo’s games. However, Lightmotive had already signed a directorial team to the project, and these visionaries would take the film down some wild rabbit holes.

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Comments
  • Dang, I want to watch the Movie now...
  • dude i read this in the magazine and once i saw it i thought 2 my self why didnt they cancel this movie 4 all the problems they had on set.
  • My friend's posted an article slating the Mario Bros film onto their website and found themselves being trolled by someone claiming to be a 'close friend to the cast and crew' of it. It was pretty entertaining to see someone try so hard to defend something so terrible.
  • I still think a Mario movie can be made and done well, it would just have to have Miyamoto at the helm as the final say in everything and be entirely CG or animated.
  • one of the worst movies I have ever scene
  • God I remember watching this abortion of a movie at a friends birthday party.  Even we turned it off halfway through.

  • that poor poor movie. Could have been so much better.

  • Aside from the fact that it butchered Mario, I actually like the movie for what it was.

  • Wow I didn't even know there was a Mario Bros movie. I want to see it now, see how bad it is and if you can tell if the cast are drunk. I think one mistake was Nintendo put a hard deadline on the release date, this probably added to rushing things and making changes/cuts that saved time. But this didn't change the fact that it looks like the directors and writers don't know the first thing about Mario Bros. Didn't want to Mario and Luigi to wear their original/iconic outfits?? Funny that Leguizamo was in this movie too, if I was him on this set I would be drinking too
  • This movie scarred me for life.

  • In the end, it just goes to prove that whether a movie is based on a book, TV show, or video game, poor production can really screw it up.

  • What gives gamers a worse stereotype: Super Mario Bros: The Movie or loud mouth kids on PSN/XBL?
  • my family says i have a bad taste in movies, which isnt true, i just like a lot of really bad movies, and this is one of them.

  • setting the standard that all movies made from video games will follow til now. thanks a lot

  • Wow, what a mess that movie was/is.

  • wow...what a mess lol

  • It's funny to see where the standard for poor adaptations of video games into movies started. I'll never understand why production teams always assume fans want to see something radically different from what they've come to love up on the big screen. I mean a cyberpunk mushroom kingdom? Really? No amount of small references to the game could hide the fact that this was a mario brothers movie in name only. I will admit I loved Dennis Hopper as King Koopa (I guess the producers didn't like "Bowser") but he was probably the one part of the movie I actually liked. It is still a fun movie though, and well worth seeing at least once, but I'm still baffled at how many different times Hollywood can muck up a video game license when they decide to turn it into a movie. Don't believe me? Just watch Bloodrayne, Tekken, Street Fighter, or any of the Resident Evil movies besides the first one.
  • Wow all the problems during the filming this really explains alot. They should've gone with that second script, sounds like that would've been a good movie. I remember being really disappointed when I saw this as a kid, just bad all around.
  • the movie sucks period and digital go troll somewhere else u douch and take trash movie with u
  • Throwing coffee on actors because they aren't "dirty" enough,wanting to completely f#$% up Mario and Luigi's iconic costumes. Sounds like Martin and Jankel were huge assholes the whole time,no wonder the two actors were getting wasted on the set,it's the only way they could get through being in this terrible movie. But to be honest I was 4 years old when this movie came out and I remember having it on VHS and enjoying it,but what can I say,I was a stupid kid :D.
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