The lights are on
I've been preaching the gospel of Reckoning to anyone who will listen since I first saw this promising open-world RPG from 38 Studios and Big Huge Games. A couple of weeks ago, I got to spend several hours with the game from the start, and we recorded one of those hours just for you!
In this extra-long edition of Reiner and Phil, we're joined by Ian Frazier, the lead designer of Kingdoms of Amalur: Reckoning. With Ian's help, we take you on a whirlwind tour of everything this massive game has to offer, from factions to fast-paced combat to oodles of sidequests. Watch in wonder as I reveal the world of Amalur and manage to step into every single trap I can find along the way.
Check out the video below and look for an extended text preview of Reckoning in the November issue of Game Informer.
Want more half-goofy, half-serious looks at new games? Check out the Reiner and Phil hub for everything you could ever desire.