The lights are on
Find out how many ways you can approach a single encounter in our interactive narrative game based on Arkane's new project. One of the most surprising and exciting things about Dishonored is the focus on simulation and choice that pervades nearly every element of the game. Any given situation can be approached from a number of different directions. Outright force, mobility, stealth, supernatural powers, gear, trickery, distraction, and more options are presented to the player. Every option can dramatically alter the outcome.During our visit to Arkane Studios, we had the opportunity to see several early glimpses of the game in action. While a longer gameplay story demo offered an extended look at the game, we were also shown a shorter test area of the game used by the team to try out new ideas. The encounter – a large room filled with guards – could be tackled from dozens of angles. We asked the developers to show us the short demo encounter repeatedly, and we ended up watching over 30 unique approaches to the battle – some of which skipped the battle altogether.We've synthesized our time with the demo into a short narrative game. While the scenes in the story are pieced together from the many playthoughs we witnessed, every individual event or choice described is a real option already implemented into the early version of the game. In actuality, we've eliminated a number of the choices for the sake of brevity. Click on the link below to choose your path through Dishonored. When you're done, simply choose another path to see the demo from a new perspective. Have fun!
<<<<<<<CHOOSE YOUR PATH>>>>>>>
Email the author Matt Miller, or follow on Game Informer.
That was great! Can't wait to play the real thing!
Stealth all the way!
It'll be interesting to find the different paths available in this game.
That was really cool, seems like this game will have plenty of replay value even after 2-3 playthroughs! I can't wait to hear more, and hopefully play it soon . . . spring of '12 maybe.
Now this is going to be awesome, but next time can you please make sure the blood doesn't block the words. It gets kinda annoying.
Can't edit my posts on iPod. Anyways, that was awesome. I thought it was videos but reading it was as fun as probably watching a walkthrough of all those different ways to pass enemies. I can't wait to read about this in the next issue. I can't way much longer!
Well at least you cant charge in and kill everyone with your sword.
this sounds really good I just want to see some gameplay really badly
Whoa, that was epic! I was already excited for this game, but now i'll be following its progress very closely.
Hmm..this game is getting a lot of coverage.
Another reason to purchase this game...although I'm hoping this isn't all a bunch of bull like other games where they say you have any path imaginable but it ends up being a 'if you pick this way of dealing with the situation you HAVE TO do this and this or you end up getting stuck doing the exact opposite of what you wanted'.