Please support Game Informer. Print magazine subscriptions are less than $2 per issue

X
Feature

How To Design A Dungeon In Darksiders II

by Ben Hanson on Jun 27, 2011 at 06:00 AM

We could all name a few of our favorite dungeons from gaming history, but what was that secret ingredient that made them so memorable? On our recent visit to Vigil Games, we sat down with producer Ryan Stefanelli to discuss the team's approach to creating dungeons in Darksiders II. From sketching a rough concept to play-testing the puzzles, watch the video to see how a dungeon is built from the ground up.

Click on the link to our hub below to learn even more about Darksiders II.