The lights are on
Originally conceived as a cross between The Legend of Zelda and Devil May Cry, combat proved to be one of the highlights of the first Darksiders. Death's introduction as the main character in the second entry radically changes the way players will face off against enemies in the game's dungeons. Aside from the addition of loot and a skill tree, combat in Darksiders II will be faster and more agile. Watch the video to see combat in action and to hear the game's director Marvin Donald explain the differences between War and Death.
Email the author Ben Hanson, or follow on Twitter, and Game Informer.