The[Crafty]Gamer: Robert Mangaoang (PlayStation Move, Zombie Prints) - Features - www.GameInformer.com
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The[Crafty]Gamer: Robert Mangaoang (PlayStation Move, Zombie Prints)

This week The[Crafty]Gamer features Robert Mangaoang from Honolulu, who has created amazing prints featuring iconic characters and the possibilities of PlayStation Move. Plus get a sneak peek of his zombie art. You can find his impressive zombie-themed art in the latest issue of Game Informer. Read on to learn more about the illustrator and how all of these prints came together.

Full Name: Robert Mangaoang

Age: 30

Hometown: Honolulu, Hawaii

Occupation: Illustrator and Graphic Designer

Creation: "A New Hope for PlayStation Move"

Tell us about the inspiration behind the project?

I made these days before the release of PlayStation Move. I was really interested in its possibilities in terms of the immersion and control. Along with this drawing I made a series of other illustrations featuring games with a Move controller, including one where Kevin Butler was in the role of Luke Skywalker. With this project I wanted to realize the ultimate gamer and Star Wars fan's dream of a Star Wars game using the Move as a lightsaber.

Please describe the process of creating "A New Hope for Playstation Move."

I used a pencil, Copic multiliner pens, a WACOM Tablet, digital pen, and Adobe Photoshop CS3. I started with a pencil sketch in my sketch book and then outlined it with Copic multiliner pens. I then scanned it into Adobe Photoshop CS3 and used my WACOM Tablet and digital pen to add the detail, color, and everything else.

What sorts of challenges, if any, did you come across when putting "A New Hope for Playstation Move" together? How did you resolve them?

I think the problem I came across in this one had to do with my initial sketch and its proportions. I rushed the sketch and relied on Photoshop's select, cut, and resize features to correct a lot of it. It's still not perfect, but I was pleased with the result.

Any Web links to other work?

My Tumblr page. You can see all my current work there. There's also my Deviant Art page (it's the quintessential place for artists on the web) and my own website: http://doomcmyk.com

Anything else you’d like to add about yourself? 

I'm on PlayStation 3, Xbox 360, Wii, and Steam. I play a lot less games now since focusing on my artwork, but whenever I can I usually play Uncharted 2 and Killzone 2 on PS3, and Left 4 Dead 2 on Xbox 360. I'm currently a freelance illustrator and graphic designer, and I'm constantly working on getting more of my artwork out there.

Will we see more video game-themed art from you in the future? If so, what are you thinking about making?

You will most definitely see more video game art from me. I'm continuously trying to find a series to do. I think I'll be going in the direction of cute and friendly to balance the blood and gore I did with the zombie series of drawings.

Is any of your art for sale? How can we get our hands on it?

I sell my fan art and other things at my Etsy shop so check it out!

Can readers contact you? If so where can they reach you?

Contact me at doom.cmyk@gmail.com or on my Facebook fan page. You can also follow me on Twitter @doomsdaily.

Be sure to check out his art in the latest issue of Game Informer: Thanks to Game Informer my new zombie/video game art will be in the December issue. I had a lot of fun making those drawings. You can check them out with Tim Turi's article. You can also check out the full drawings and initial sketches at my Tumblr. I appreciate everything that Game Informer has done promoting my work and posting my drawings from my zombie series.

The[Crafty]Gamer has officially moved from the Editor Blogs section to the Features section. Check out our previous entry on Katy Creider and her incredible handmade talking GlaDOS personaliy cores. See a softer side of this character with these awesome plushies. We are regularly looking for new entries, so if you'd like your work featured, please send me an e-mail to express your interest and I will follow up with details: annette@gameinformer.com.

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