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Borderlands 2 Wish List

With its vast array of weaponry, quirky sense of humor, and exceptional co-op gameplay, Borderlands became a critical and commercial hit when it released last fall. As is the case with most successful new IPs, it would only make sense to expect a sequel at some point down the road. While nothing has been officially announced, we figure there's no harm in a little speculation. Here's a few things we'd like to see in our next trip to Pandora.

Character Development

In the few moments that Borderlands actually utilized characters, Gearbox proved that they have no problem crafting humorous personalities. The legless T.K. and Dr. Ned/Dr. Zed had some genuinely funny moments, and Claptrap packed a lot of personality into his tiny metal frame. These little glimpses into the characters gave the game some personality, and a sequel could benefit from more characters and more lines of dialogue.


Some Semblance Of Story

So what do you remember about Borderlands "plot"? Most likely the same as everyone else...there was a vault or something you were supposed to get to, and some weird lady popped up on a video from time to time to say something cryptic. If the Zombie Island DLC is any indication, Gearbox definitely has the potential to put out a hilarious story. Granted, the Zombie Island plot was a brief little excursion, but if they could keep a script running for the entirety of a game it would help the experience out dramatically.



More Vehicles

Roaming around Pandora's wastelands and blasting enemies was like something straight out of Road Warrior, but your vehicular options were limited at best. You could select your color and one of two weapons, but that's as far as customization went. Imagine a mission where you drive a giant, armed oil tanker or even a motorcycle with a turreted sidecar. If we're sticking with the Road Warrior theme, even gyrocopters aren't out of the question.


Duels That Mean Something

Duels were a fun addition to the original Borderlands, but they didn't really affect the gameplay in any significant way. Sure, you could have a gentleman's agreement to give up a weapon if you lost, but there was no official way of setting up wagers. It would be great to be presented with a simple interface for putting money and weapons in a pool that would go to the winner of the contest.


Skills That Level As You Use Them

Oblivion and Crackdown had a great system for leveling up your attributes - you improve certain skills the more you use them. Borderlands could benefit from a similar approach when it comes to each character's special ability. Imagine leveling up Mordecai's hawk as you utilize him in battle, or increasing the duration of Brick's berserker attack. The system in place in the first game was very set in stone, and a more flexible approach would be an improvement on the skill point system.



Destructible Environments

Despite being set in a post-apocalyptic wasteland, the world of Pandora managed to stay interesting on the visual side of things. Small shantytowns, wide-open plains, and industrial areas combined to keep the environments from getting too stale. Unfortunately, all of the buildings and objects were somewhat static and almost never destructible. With the arsenal of super-destructive rocket launchers and explosives that Borderlands gives you at every turn, it would be great to be able to level an entire area a la Red Faction: Guerrilla.


A More Seamless World

Pandora was sprawling and varied, but the experience was often interrupted by load screens. Borderlands could greatly benefit from following the lead of open-world titles like GTA IV, Infamous, and Red Faction: Guerrilla that presented large worlds with no load times between areas.


More Guns

Because if there's one thing the first game lacked, it's guns.

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Comments
  • Less DLC.

  • You're no stranger to love... You know the rules and so do I I want Rick in Borderlands 2!
  • Second on the vehicle options. Really, I want to be able to build my own vehicle but just having more options is a good start. Got my fingers crossed that Gearbox is reading this wish list ...

  • Make vehicles fit all four players at once, and make better driving controls on pc.  You Should be able to look around and aim with your mouse so you can shoot sideways but keep going straight.

  • They DID have progression for weapon types the more you used them..
  • I wouldda loved this game if there wasnt so much repitition & it had some form of an actual story

    The ending literally had me scratching my head saying what the ***

  • I liked borderlands skill system a lot. Like...a whole lot. With that system, you could purchase a reset, and you could reallocate your skills. That was cool. With my ONE mordecai, I have had 3 different play styles that are different and fun. If you earn them that way, sure you could have ALL of the skills, but then you would be just like everyone else. Bottom Line: I would like that to stay the same, if I want to play Oblivion, I will. It is things like that that kill creativity and make every game generic, and is precisely why I don't really play shooters anymore, THEY ARE ALL THE SAME.
  • it would be cool to build your own weapons,they have the best weapon count of any game the only thing missing is the ability to customize your own weapon

  • best shooter ever these would help slightly but moe guns haha the thngs i thnk would help best would be vehicles,Some Semblance Of Storyand duels but i would want it to be able to cancel a duel cauz i hated having a loss when my budies hit me  i hit bak then we get teleported and i have a loss haha

  • My wishlist for this game is that they wouldn't make it! Why? Because it was terrible
  • Customizable Characters.  More than just their color!

  • i want to be able to make my own weapons,like a smg with 4x fire and the damage is scaled with your level.

  • More more more of all of it. This was / is a great game.

    6. Gun customization - so your gun can be part of the RPG elements too. A little like Modern Warfare 2 - where you can select attachments.

    12. Competitive Multiplayer like CTF and Assault gametypes? 4 v 4?

    5. Set your own way points on the map.

    7. More variation in enemies instead of just adding adjectives to the front of their names: Badass Mutha Super Elite (whatever)

    3. Claptrap MUST DIE! (Or at least shut up about dancing. Better: shut up entirely.)

    8. More complex Horde missions and maps.

  • I love Borderlands, and I actually like the fact that there were limited character interactions, I think if if there had been a dialouge system in place sort of like Fallout 3's, it would have taken away from the very addicting combat.

    If they make a Borderlands 2 (and I actually think they won't), then it would be cool to see NO MORE load screens in between the varied areas of Pandora.  We can only wish, and hope.

  • ditto on the being able to look around and still driving straight thing

  • Great list.  I think the combination would make a great game.

  • Better graphics. KILL CELL SHADING!!
  • yeah,for sure an open-ended world,with a real vault!!!!!!

  • I'd like to see more developed guns. The multitude of guns meant that no two people could have the same gun yet it felt as if every time I picked up a gun I could throw it away at the next corner. So maybe it couldn't hurt to have some definite customization of weapons rather than every version of a pistol under the rainbow ex maybe a revolver with an attached scope and shot two rounds like the bloody rose from DMC 4.
  • More customizable characters please.  Having a different color scheme doesn't qualify as "distinct".  In this day and age, especially with a game like this, it's all about custom characters.

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