The lights are on
Game Informer’s offices are teeming with Bully fans. Mention of the game results in shining eyes and mouths frothing with praise for Rockstar Vancouver’s charming adolescent romp. It’s been a little while since the composer of the original Bully’s groovy score, Shawn Lee, suggested that a sequel is on the horizon, and there’s been plenty of conjecture floating around regarding our hopes for the next chapter in academic antagonizing. Here’s what Bully 2 needs to do in order to be the sequel of our dreams.Wouldn't it be cool if Bully 2 had...?A New SchoolMuch like Grand Theft Auto, it wasn’t Jimmy that defined Bully -- it was Bullworth Academy and the surrounding town. GTA has seen many protagonists, yet it’s the cities they take place in which truly make or break the sandbox experience. We don’t necessarily think Bully 2 needs to follow Jimmy, but the sequel must carry the familiar schoolyard feel of the first game.Your first instinct may be that Bully 2 should follow Jimmy into college, but we dare you to recall Leisure Suit Larry. The idea of a beer-swilling, frisbee-playing Jimmy would forfeit all the nostalgic magic found in the high school setting. It doesn’t need to be Bullworth, it doesn’t need to be a private school, but it cannot be college.Bully 2’s heroic antagonist should go to school in the city. The fictional New England town the first game took place in was terrific, but we relish the thought of defacing and running amok in a focused urban environment. More people, more underwear, more wedgies. Don’t mistake this with a cry for Liberty City’s vastness, however, as we still want the quality-over-quantity approach of the first game. Expanded ExplorationBullworth Academy was nestled among quaint suburban homes and a humble downtown in the first game, and we loved the freeing feeling of playing hooky to discover new areas. Wouldn’t it be cool if in Bully 2 you could enter any building or climb into the window of any house? Rockstar Vancouver could take advantage of a focused-in section of city by allowing players to really become lost in this surrogate world and stage elaborate pranks. We’d like to see a return to the hideouts in the first game, either via hidden treehouses or abandoned warehouses. Either way, we’ve been hard pressed to find a game that comes close to matching Bully’s pure and simple sense of discovery.Extra CreditGoing to class in Bully was a fun and
rewarding experience, but we want even more dynamic lessons Players
should be able to chose whether to doze through class, roughhouse, or
be a good student. For example, paying attention during biology could
win you the knowledge to utilize crowd-dispersing lab-mice, and goofing
off could score you botched dissection-frogs filled with exploding
digestive gas. Class minigames themselves need to be more complex,
perhaps incorporating the plastic peripherals you have laying around
for music class rhythm games. The first Bully made attending class feel
leaps and bounds more constructive than real life school, but Bully 2
needs to make the learning even more engaging.More Classroom DramaBully delivered engaging clique warfare in the first game, and it would be silly for Rockstar to ditch the rival stereotypes. Though Bully saw Jimmy striving for acceptance from the nerds, jocks, bullies, preppies, and greasers, all roads inevitably lead to the same conclusion. To improve on what’s been established, Bully 2 must incorporate branching paths leading to unique situations. If the sequel’s ruffian chooses to don a pocket protector and dedicate himself to the nerd cause, we should see exclusive plot points that warrant multiple playthroughs. What if poindexter Gilbert from Revenge of the Nerds had joined forces with the meat-headed Alpha Betas? We want to live the impossible.Self-Improvement 101Jimmy had to don letter jackets and stylish sweater vests to assimilate with his respective crews in Bully. In the sequel players should have the opportunity to further customize their persona. Expanding on the trophies Jimmy acquired in the first game, players should be able to choose posters or music to play in their sanctuaries. Ambitious bullies could mount squirt-guns to their bike handlebars and industrious nerds could equip their rides with rear oil-dispensers to create slicks for pursuers. These vehicular soup-ups should expand to golf-karts, go-karts, skateboards, mopeds, and if you’re feeling zany, a segway-turned-mobile potato gun turret. More CliquesThere needs to be more segmented student gangs. Nerds can be fragmented into music geeks, Dungeons & Dragons dorks, and even theater dweebs. The ill-fitting greasers must receive the boot and be replaced with something more current, like skaters. Opportunities to cause general mayhem will more readily present themselves as the student body becomes more varied.In the sequel of our dreams, bullies who fancy themselves violent social butterflies will bounce between cliques and accrue thugs. Want a little bully lackey to kneel behind your victim so you can push them over like a chump? Done. How about a big jock to act as a bodyguard when things get hairy? You got it. Want a nerd to cheat off of in math class? Why not. We want to truly feel like the ruler of the roost in our next academic outing, and there’s no better way to achieve this than having a posse of loyal cohorts.So, what do you want to see in Bully 2?
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first ha ha bye
seems OK but i do not like it because i am a geek and i do not hurt my own kind even in video games
DANG NAB IT BRIAN!!! How do u get 2 articles be4 me?!!? X(. ps in this game i usually beat up the jocks and preppies......stupid "popular" ppl
i loved the first bully, the second isn't confirmed yet though, right?
i kind of want to be able to drive more, bikes, skateboards, and even mopeds weren't fast enough,
but i do think a different setting should be in order
Arkham Asylum but in a high school would be pretty awesome.
I would love a living breathing campus. People littering, ditching, making out behind bleachers (not a creeper, just an example). Campus Cops chasing kids.
I dunno, maybe more prefect interaction, where you can bribe them and stuff.
I think all of these are great ideas, but this title would be intense if all of that content was included. I think DLC would be cool for this game, adding new areas and missions and such. The idea of tricking out your bike sounds awesome, as well as contracting people to help you out (a toadie or a muscle). I also would like to see the classrooms more expanded. I got bored quickly, since you only did 5 lessons before you maxed out, right? Overall, though, I loved the first game, and would love to see a sequel. Rockstar's fairly consistent, so bring it on.
Oh, and how much would it take for people to leave real feedback? I dunno... I think people like Jedi Master Shaak Ti should be kicked off the site. Maybe that's just me...
The option to join a sports team
Really fantastic suggestions, especially with regards to making the "classwork" not only more engrossing, but also adding real benefits to putting up with it.
i think the college thing wood be cool because of cars and motorcycles sports would be cool too like football and basketball would be awesome!!!
The biggest thing I want right now for Bully 2 is an official announcement. The first is one of my favorite games of all time. I do agree about it needing to stay in HS rather than college too.
One thing the next Bully should have is the dreaded bus ride. Spit wads, nuggies, cool kids in the back, dorky kids in the front; jumping out of the back door, harassing the bus driver, all this could be possible.
Maybe add school dances, homecomings, and proms. All awkward moments that Rockstar can make hysterical.
I don't agree with the characters don't make the game for GTA though. That's not entirely true. Niko makes GTA IV. That game would not have been the same without his red army, semi mafia, ass kicking persona. I'm not a huge fan of the GTA series, I thought the iteration that came out before IV were simply games made for you to run around in. I never felt compelled to play through the storyline. But as for Bully I would have to agree that a new character and staying grounded in Highschool setting. Perhaps some even more serious missions or a more serious storyline mixed in with all the outlandish over the top stuff.
They basically need to take aspect of the last game and clean it up. It felt rather sloppily made, despite being fun, for when it came out. Like it was light years behind everything else as far as tech is concerned. They incorporated a LOT of stuff in the last game and I think the current market allows for them to keep all of that stuff and improve upon it greatly.
I like the sound of all the things mentioned is this article. I loved the first Bully, and really hope that the second is as good or preferably better.
lol the nerds are standing up for themselves but that stick is nothing compare to baseball bat
You know what I want? The first Bully. I need to "borrow" it off my friend.
i want it now