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The Elder Scrolls IV: Shivering Isles Hands-On

ethesda has done one heck of a job of taking advantage of the downloadable content feature on the Xbox 360. Horse armor aside, you can really get some great new content to add to your adventure through Cyrodiil. Until now, these small add-ons have brought a few cool things to the table, but nothing really that deep was available. The Shivering Isles will change all of that by adding over 30 hours of all new content and story in one download.

Let’s just say for that sake of this preview that you don’t live under a rock and know what Oblivion is. If not, you can find a preview here and a review here to help you understand how awesome this game really is. Got it? Good.

It’s best to not think about the Shivering Isles as an expansion. Yes, it does require the full version of Oblivion to play, but that’s pretty much where the connection to the original game ends. SI is a brand new, stand-alone story complete with a huge new area to explore. Once you step foot into the gate that whisks you away to the Isles, you’ll encounter new characters, enemies, items, spells, plants and more. Even most of the textures are new. The only thing that didn’t seem to get the makeover was the music, but that’s not necessarily a bad thing.

The Shivering Isles bear a resemblance to Morrowind, the setting for the previous game in the Elder Scrolls series. Although Bethesda says that this wasn’t an inspiration for the style, fans will be instantly reminded of their adventures through the land of the Dark Elves just a few years ago. The Isles are cut into two sections that have very different geography, which you’ll get to know quite well. If you’re not using fast travel, you’re on foot—there are no mounts to explore with. The north, which is called Mania, has a light, happy feel to it. There are large mushroom trees and thick, colorful plant life. The south, Dementia, is a much darker place chock full of large protruding roots and thick swamps. Both areas are named to fit in with the running “madness” theme that plays on the idea that there are both good and scary sides of it.


A walk through Mania

Playing an Elder Scrolls game usually means working your way up to challenge a Daedric in some form or another. Not this time. No, this time you’re working for one, the nutjob Sheogorath. (You may remember this name from a mission where flaming dogs rained down on a town.) It seems that everyone in the Shivering Isles is a little crazy, but Sheogorath takes the cake. Not your typical Daedric prince with an evil, snarling demeanor, Sheo appears in a way that looks much like the human form of the devil. You know the one--pointy goatee and a snappy dresser. Also, some of the dialogue that comes out of his mouth will make you outright laugh: “He’s got more brains than a brain pie!” Or: “…that may be a bad sign. You know what’s a good sign? Free Sweetrolls!”

Basically, Sheogorath’s looking for an adventurer who can handle anything, and that’s where the player comes in. When first getting to the Isles, players are met by Haskell, Sheo’s right-hand man. He sits you down in a dark room and asks a few questions and then before we know it, the walls turn into butterflies and the adventure begins. Eventually, you learn that the Shivering Isles are in danger from the Daedric Prince of Order and his Greymarch, which would destroy everything. It’s your job to stop this from happening.

Everything in the Shivering Isles is much more complex than the previous missions in Oblivion. For the most part, there are none of the redundant “kill this guy” or “talk to this person” quests. Instead, there are new and complex tasks to complete within each mission. For example, one of the early missions involves finding and collecting three crystals to reactivate a resonator. Once completed, you’re tasked with taking care of adventurers who are drawn to the newly powered-up device. In any other mission, it would be the player in the “torture” rooms, but this time, the player is in control. In this case, the choice was insanity and death. When you choose insanity, the adventurers are gassed and then faced with single Gnarl creature that grows many times its normal size—causing one of the adventurers to cry with fear. The next room had a load of treasure locked and once again, the choice was insanity. Thousands of keys proceeded to rain from the ceiling, driving another one of them insane.


Not your average Oblivion gate

These new and more in-depth missions are the real meat of the new content. The storyline’s madness theme keeps a really engrossing balance of hilarity and seriousness. After every mission was completed, we couldn’t wait to hear what Sheogorath had to say next.

Although there are no new races or classes, there are some very cool new items for you to collect, loot or even hoard. One of the coolest are the Matricies. These mysterious items can actually be taken to a smith and forged into cool new armor and weapons. Aside from that, there is also a new sword that actually powers up after a certain number of kills and changes during the day and the night. Beyond the items, there is also a bevy of new alchemy ingredients like the drug Felldew or the mysterious Hydnum Azure Giant Spore.

Because of this download’s size and length, 250 points have been added within 10 new achievements. These achievements will still be filed under your Oblivion game, making the Elder Scrolls IV the first game to break the 1,000 point ceiling with 1,250 possible.

You’ll have no problem jumping into Shivering Isles’ new content, whether you bring in your high-level Dark Elf or start fresh with whole new character. In terms of Oblivion, the Shivering Isles is about one fourth the size, but still stretches 30 some hours. Very rarely does an expansion give you more content than most full games, but that’s what Bethesda seems to be the best at. If you’re a fan of Oblivion, it’s time to get excited.


The Elder Scrolls IV: Shivering Isles Hands-On
2/15/2007 5:56:35 PM
Bethesda has done one heck of a job of taking advantage of the downloadable content feature on the Xbox 360. Horse armor aside, you can really get some great new content to add to your adventure through Cyrodiil.
 
Todd Howard Talks Shivering Isles
2/14/2007 6:09:05 PM
If you weren’t already overwhelmed with the dizzying array of content contained in Oblivion, through the main questline and various downloads, look out—Bethesda is poised to release its Shivering Isles expansion pack. We spoke with Oblivion’s Executive Producer Todd Howard about the expansion, and he gave his take on downloadable content and a little Fallout info, too.
 
Oblivion PS3 Delayed To Q1 2007
11/9/2006 4:26:23 PM
In what ended up being an 11th hour surprise, The Elder Scrolls IV: Oblivion was the last PlayStation 3 launch game to be announced. Now it looks like that’s not going to be the case. Bethesda is delaying the PS3 version of Oblivion to the first quarter of 2007. But that doesn’t mean PC and Xbox 360 gamers will have to wait for the additional Knights of the Nine content.
 
New Oblivion Content For The Evil Players
7/11/2006 6:27:52 PM
Oblivion fans will soon have even more content to explore in the already enormous game world. On July 13th  for the price of some new shoe laces ($1.89), the Vile Lair....
 
The Thieves Den Released For Oblivion
5/23/2006 10:48:04 AM

Bethesda recently released more downloadable content for The Elder Scrolls IV: Oblivion titled The Thieves Den.  This new content is targeted towards stealth based characters and allows players to rediscover Dunbarrow Cove as well as the pirate ship The Red Sabre.

The content costs 150 Marketplace points, or $1.89.  For more information, head to the Oblivion Downloads page.

 
Elder Scrolls IV Rating Bumped Up To Mature
5/3/2006 4:24:07 PM
The Entertainment Software Rating Board has changed the rating assigned to The Elder Scrolls IV: Oblivion from T to M. The content causing the ESRB to change the rating involves more detailed depictions of blood and gore than were considered in the original rating, as well as the presence of a locked-out art file or "skin" that, if accessed through a third party modification to the PC version of the game, allows the user to play with topless versions of female characters.
 
Oblivion Patch And New Content Coming Soon
4/7/2006 5:36:45 PM
Despite the mixed reviews from Elder Scrolls fans concerning the $2.50 horse armor upgrade, Bethesda is pushing forward with additional downloadable content. A recent post on the Elder Scrolls forums describes the two new additions in detail.
 
The Elder Scrolls IV: Oblivion To Hit March 20
3/2/2006 12:50:31 PM
Bethesda and 2K Games today announced that The Elder Scrolls IV: Oblivion has gone to gold master and will be available in stores in North America and Europe during the week of March 20. Oblivion will be available for Xbox 360 and PC in both regular and collector’s editions.
 
Elder Scrolls Team Answers All The Right Questions
1/25/2006 2:27:14 PM
The development and marketing team behind The Elder Scrolls IV: Oblivion hosted a Q & A session through the official Elder Scrolls forum yesterday.
 
Take-Two Announces Financials, Oblivion Officially Delayed
11/1/2005 10:56:54 AM
Take-Two Interactive Software today announced revised revenue and earnings guidance for fiscal 2005 and fiscal 2006.  Take-Two is reducing its fiscal 2005 guidance to reflect several factors, including the movement of the launch of Grand Theft Auto: Liberty City Stories for the PSP in certain European territories from the fourth quarter of fiscal 2005 to the first quarter of fiscal 2006, due to unexpected delays in final product testing and submission. Shipments of the title have been made to the UK in the fourth quarter, with the title expected to ship in the remaining European territories in late November.
 
New Elder Scrolls IV: Oblivion Screenshots
10/28/2005 10:43:40 AM
Easily the most anticipated RPG for next-gen, Oblivion is the 4th title in the Elder Scrolls series which has always provided the biggest and most open-ended RPGs in gaming.
 
Jeremy Soule Returns To Score Elder Scrolls IV: Oblivion
10/21/2005 10:46:48 AM
Bethesda Game Studios announced today that Jeremy Soule, the award-winning composer will create the soundtrack for the highly anticipated role-playing game The Elder Scrolls IV: Oblivion.
 
All Star Cast To Voice Elder Scrolls IV: Oblivion
9/30/2005 12:25:42 PM
Bethesda Game Studios announced today an all-star voice cast for their upcoming title Elder Scrolls IV: Oblivion.   The cast will include such notables as Patrick Stewart (X-Men, Star Trek: The Next Generation), Sean Bean (The Lord of the Rings, National Treasure, GoldenEye, Patriot Games), and Terence Stamp (Star Wars: The Phantom Menace), and Linda Carter (Wonder Woman, Sky High, Dukes Of Hazzard).
 
Wonder Woman Joins Elder Scrolls Cast
8/17/2005 10:45:36 AM
Bethesda Game Studios announced today that actress Lynda Carter will lend her voice talents to The Elder Scrolls IV: Oblivion.


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