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 PLATFORM: XBOX 360
FLY YOUR FLAG

etting called up to the national squad is every soccer player’s dream. You’ve made a name for yourself over in Europe, and now you’re ready to use what you’ve learned from the best and take on the world’s finest on the international stage. FIFA 09 wisely expands its exciting Be a Pro mode to a four-year timeframe in which you play club fixtures and don your country’s colors. The game also expands to 10-versus10 online competition where you can create a team that moves up and down divisions, which tests whether you’ve got the mettle to bury the ball in the corner instead of putting it over the crossbar.

Every touch counts in soccer, as you’ll soon learn while playing Be a Pro mode. This mantra extends to every situation on the pitch, whether you’re on the ball moving around the defense or just calling for a pass from a teammate. The reward you feel when executing a perfect run onto the ball that ends in a shot on goal is tempered only by the feeling that the AI players show little imagination in their positioning, ball support, and runs.

How your players interact with and support each other can be tweaked with a handful of new strategy options that include player creativity (in both passing and taking runs), frequency and distance of your passing game, and how teammates fall back in defense and push forward on offense. These mostly work, and I recommend configuring these settings to accommodate how you want to play the game. However, some strategies, such as asking your AI players to perform freeform offensive runs, aren’t really executed, and I found that they expressed themselves better in the traditional playing mode rather than Be a Pro.

FIFA changes the way you experience the game whether you’re playing Be a Pro or are online trying to play cohesively as a team with nine friends, but the core remains the same. This series plays even more deliberately than rival Pro Evolution because you have to execute moves earlier than you think to compensate for the pre-scripted animations. Add in the still-odd AI behavior (like dribbling the ball straight out of bounds), the less-than-spot-on passes and shots on goal, and a jostling feature that is inconsistent at best, and it feels like all of FIFA’s amazingly fun new moments cannot escape the game’s legacy problems.

  

MATT MILLER   8
The growth of Be a Pro into an enjoyable and fully featured mode this year is a welcome surprise. Some notable gameplay adjustments also bring several new dynamics into play. The most enjoyable additions are the expanded defensive options, including more concrete ways to jostle for the ball and stay steady with an opponent during man-to-man coverage. Niggling AI problems are as much of a dilemma as ever – why is my sweeper hanging around by the post when the ball has entered his penalty box? The broader view, however, reveals a smooth and attractive game playing out on the pitch, where straightforward controls and tactics deliver an increasingly fun and accessible take on the sport.
8
CONCEPT:
Online and off, FIFA’s new features center around the Be a Pro concept
GRAPHICS:
A custom celebration option offers some variety to the presentation, but that’s it
SOUND:
It would be cool if there was different audio commentary for the Be a Pro mode, perhaps giving tips and positional hints
PLAYABILITY:
Some of the new strategy options are helpful, while others are too subtle
ENTERTAINMENT:
The full-fledged online sides and Be a Pro mode make this series more fun than it’s been in a while
REPLAY:
Moderately High
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