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PLATFORM: WII |
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A seems insistent on releasing an enhanced version of The Godfather on every new system that comes along. But at this rate, I don’t see the game reaching epic status until we see a PlayStation 5 or a Wii 3. The new weapon wheel makes firefights less stressful, and adding more missions is never a bad thing, but the basic design of the game remains painfully dull. The uneventful stretches of driving, repetition in interrogations, and simplicity of missions has not improved. The redeveloped skill tree is a step in the right direction, but the sloppy motion-based combat and IR targeting make the game even more painful than it was on the other machines. The Wii version holds up graphically, but its ailing gameplay makes it the worst entry yet.
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| Copyright
1991 -
2009
:: Game Informer Magazine
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