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 PLATFORM: XBOX
POETIC DESTRUCTION

rom the moment you turn it on, the second installment of the Otogi series is dazzling. Heavily shrouded in the myths and sensations of Japan, the visual presentation is top notch. I don’t think I’ve ever enjoyed sitting through loading screens and scrolling through menus as much as I did here. Lotus blossoms float gently down the screen while native Japanese instruments pluck out meditative strains. Everything looks fantastic. Then I started to play the game, and that’s where the trouble began.

I’ll start with the most egregious offender: the camera. I define a good gaming camera by how much I have to think about it. If it does what I want and moves where I like it, then it doesn’t take me out of the action. That’s a good thing. Let’s just say that I found myself thinking about this camera an awful lot. I won’t share most of those thoughts, as they are generally unfit to print. Suffice it to say, the camera ticked me off. Zeroing in far too close to the character, I never seemed to be facing the right way to make attacks, and I was constantly blindsided by enemies I wasn’t even aware of.

This leads me to the combat. Though by no means bad, much of the action here was about destroying absolutely everything I came across by pressing random buttons as quickly as possible. The most hilarious situations involved areas where I was trying to protect a shrine or some such holy site from demons, and the only way to destroy the hellspawn was by completely decimating the building myself. There’s very little skill connected to the combat scheme, and not even the mind-boggling particle effects and blinding explosive flashes can hide it.

The most significant addition from this sequel’s predecessor is the inclusion of multiple playable characters – each with their own weapon and combat style. While I really liked trying them all out, I didn’t enjoy the wild guessing that went into figuring out which one to use on any given stage. Also, while there are power-ups to be purchased between levels, getting enough money to do so almost certainly involves replaying levels you’ve already beaten.

The stages themselves maintain the unrelenting beauty of the rest of the game, filled with dojo-style buildings and graceful oriental arches. Of course, these architectural wonders are doomed to an early grave as you blithely destroy all in your path. In addition, the level objectives are often frustrating, and many of them will take more than a few attempts before satisfactory completion.

No one can argue the deep visual and aural allure of this title. But personally, I found myself frequently resisting the urge to throw down my controller in frustration. This wasn’t my cup of tea, but I can’t help but admire its dramatic artistic sheen.

  

ANDREW REINER   7.25

With blinding particle effects showering the screen in nearly every second of play, Otogi 2’s visuals will make your jaw hit the floor, your knees wobbly, and may even make you blurt out, "It’s so gorgeous. I want to marry it." While it is one of the sexiest things geeks will ever see, the gameplay is a bit on the unattractive side. The game does boast great variance in its five playable characters, but at its heart, Otogi 2 is all about mindless button flailing. Much like the Dynasty Warriors titles, you’ll unleash the same combo hundreds of times in succession. As you can imagine, this is one of those games that grows old rather quickly. Commonplace mission objectives and a confusing premise only bring about greater disinterest. Don’t get me wrong, it’s a fun game to play, but the monotony of it will drive you batty.

7
CONCEPT:
Return from the dead yet again to fight off the demonic spawn that threaten a world steeped in Asian folklore
GRAPHICS:
The exquisite use of particle effects amid wildly flashing splashes of color and light is phenomenal
SOUND:
Haunting ambient Japanese music perfectly accompanies the austere beauty of the game
PLAYABILITY:
Frustrating objectives and a sadly inadequate camera ruin the fun
ENTERTAINMENT:
Much like a rose – delicate and beautiful, but painful and difficult to handle once you get your hands on it
REPLAY:
Moderate
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