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PLATFORM: XBOX 360 |
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| COURT MARSHALLED |
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haven’t seen a game that is this close to being totally broken since the console manufacturers created an approval process. When you see things like enemies standing idle with their faces against a wall, you have to wonder how Hour of Victory got a stamp of approval from Microsoft. The AI of your adversaries is so spotty that you’ll see them firing point blank at a wall, and they rarely are capable of ducking low enough behind a structure for cover. As I found, most enemies cannot react quickly at all, which leaves them open for a knife to the throat almost every time. If the single-player campaign isn’t painful enough, Hour of Victory offers a multiplayer component so poorly constructed that just trying to shoot another person makes you feel as stupid and incompetent as the game’s AI. At the very most, Hour of Victory is deserving of Worst Game of the Year honors.
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| Copyright
1991 -
2008
:: Game Informer Magazine
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