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 PLATFORM: XBOX
BATMAN BOREDOM

mean, come on! I know that many developers over the years have struggled to create the perfect Batman game – one that would incorporate all the wicked combat, cool gadgets, acrobatic moves, and gripping stealth that the comic book icon deserves – but now it seems like Ubisoft isn’t even trying. Maybe after seeing so many try and fail, the company just said, "Oh screw it, let’s just sign the license and rush out a quick beat ‘em up."

However, it’s obvious that this isn’t shovelware. Comic legend Jim Lee actually created a brand new villain exclusively for the game, Sin Tzu; and the graphics nicely emulate the look and feel of the popular Batman shows. It’s too bad none of this care and effort went into the actual combat engine, which is a simplistic throwback to 8-bit brawlers like Double Dragon, minus the old-school charm. Seriously, other than buying new moves and a cool warped screen effect, this game just doesn’t evolve past the old two-button shuffle. All you do is run down streets, pummel criminals, and then move on. I’m pretty damn sure the Xbox (and Ubisoft) is capable of more than this.   



LISA MASON   5

In my lifetime I hope for a dark, sophisticated, shocking, beautiful Batman game. Today, sadly, is not that day. The look of this title is certainly a shining moment in the franchise’s sordid gaming history, but the gameplay is one-dimensional. Sin Tzu’s fighting system and missions are predictable and, well, boring

5
CONCEPT:
Batman’s video game woes continue in a tepid beat ‘em up
GRAPHICS:
Does a fantastic job of capturing the animated series
SOUND:
I have no recollection of any audio in this game, but I’m sure it was there
PLAYABILITY:
If you like pressing the A and X buttons, you’ll be in heaven here
ENTERTAINMENT:
Batman games are like the Cincinnati Bengals – you’d think they’d get something right once in awhile
REPLAY:
Low
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