MAX PAYNE 3 ISSUE ON SALE NOW!
GameInformer - The Final Word on Video and Computer Games
Subscribe |  Customer Service |  My Account   
USERNAME   
PASSWORD 
REMEMBER MY ID
Forgot your password? | Register

 PLATFORM: PLAYSTATION 3
REDISCOVERING ITS TOUCH

he past few years, NBA 2K has dominated NBA Live like Hot Sauce schooling Joe Juba in a Rucker Park pickup game. But with NBA Live 08, EA has got its groove back and fans of the series can put away their online petitions in favor of a game controller.

Everything about NBA Live feels completely revamped. EA ditched the baseline camera in favor of a broadcast-style view. On the court, the new right analog stick controls respond much more fluidly than the former, clunky Total Freestyle Control. The new Hot Spots feature lets you find the places on the court where your players excel offensively at the push of a button, which aids your strategy in key situations.

The AI is also improved. Opposing teams will actively use their subs to rotate in valuable bench players, and if you go on a run they will call timeouts to slow the pace of the game and readjust their strategy. All of this adds up to a much more enjoyable basketball experience than last year’s farce.

But not all is perfect on the hardwood. The game still suffers from clipping —player arms cut through the glass behind the basket and passes go through the defenders’ arms. Players seem hesitant to grab loose balls, the rebounding can be sporadic, and players miss too many easy lay-ups, even if you’re using a stud like Gilbert Arenas. The fast-break game also needs tweaking. Breakout passes are often poorly placed and require your running player to stop to receive the ball instead of attacking the rim in stride.

In addition to the great Dynasty mode, EA has expanded the game with the FIBA World Championships, a Quick Pick Play mode that lets you assemble a roster from the entirety of the NBA for a pickup game, and Scenario Play that allows you to test your mettle in tough user-created game situations. You can also set up online leagues with friends, but this mode isn’t nearly as full blown as NBA 2K8.

In all, NBA Live 08 is a vastly improved game that is nearly ready for primetime. With another year under its belt, NBA Live may be contending for the championship.

  

MATTHEW KATO   7.75
It’s good to see EA crawl back from the dead to deliver a Live title that actually resembles real basketball played here on planet Earth. No longer are the players and the ball itself subjugated to floaty or looping Moon physics. You can even pull off a fake step or special move with confidence. Before we get carried away, however, I’d like a few things shored up, including a tighter defensive focus. Sometimes your defense feels like it’s caught in an animation you can do nothing to stop, making you a bystander as your opponent goes from perimeter to basket with no resistance. This also affects your ability to snag defensive rebounds, although Live has always been tilted towards offense. But hey, at least this series is pointed in the general direction of quality for a change.
7.5
CONCEPT:
NBA Live delivers it’s first next-gen effort worthy of a NBA roster spot
GRAPHICS:
The great player models finally have the silky-smooth moves of their real-life counterparts
SOUND:
Steve Kerr and back-biting Marv Albert serve up a solid dose of commentary
PLAYABILITY:
The new Quickstrike Ballhandling feature gives you more control over players than freestyle ever did
ENTERTAINMENT:
With the improved game on the court and the solid offering off it, NBA Live finally finds its sweet spot
REPLAY:
High
Copyright 1991 - 2009 :: Game Informer Magazine