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 PLATFORM: WII
STILL IN PURGATORY

fter years of toiling on handhelds, Death Jr. has finally received his console break with this Wii port. The macabre settings and creepy-yet-lovable crew of characters feels right at home on the big screen; this property is ripe for a Saturday morning cartoon or animated movie. As a game, however, the series is still trying to work out its kinks.

Death Jr’s controls make the full transition to the Wii, for better and for worse. The remote and nunchuk scheme works well for basic navigation and shooting, but, like the PSP, these are compromised by the tricky camera and overly kinetic melee strings. When surrounded by enemies, orienting yourself to judge where the next attack will come from is a struggle. Your combat equilibrium is hardly aided by your melee attacks either, as your character jumps all over the place when you string three swings together.

Once you move past the troubling combat and camera, the game treads the familiar path of fighting enemies, jumping and/or swinging across platforms, collecting orbs, and squaring off against level bosses. The great art style and smart writing sometimes mask the staid gameplay, but, in the end, the cookie cutter platforming buries the game’s strengths. I hope the next title retains the series charming sensibilities while taking the gameplay to the next level. Death’s kid clearly deserves better.

  

MATTHEW KATO   7
I appreciated the weapon upgrades and integration of waggle attacks and a Wii remote-controlled onscreen targeting reticle, but camera problems once again mar this series and otherwise ordinary title. It speaks to the poor quality of most Wii games that this rote platformer/fetch quest is noteworthy in spite of its flaws.
7.25
CONCEPT:
Creepy supernatural freaks take on a creepy supernatural freak
GRAPHICS:
This PSP port’s rich color palette and great character designs comes alive on the big screen
SOUND:
What’s this, a Wii game with voice acting? The fantastic score wouldn’t be out of place in a Tim Burton movie
PLAYABILITY:
A sloppy camera and schizophrenic fighting system hinder the otherwise solid game mechanics
ENTERTAINMENT:
If you can overcome the wonky controls, this kid-oriented action title is worth the time
REPLAY:
Moderately Low
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