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 PLATFORM: GAME BOY ADVANCE
KEFKA WINS

inal Fantasy VI is one of the best RPGs ever made, and this version doesn’t sacrifice any of its inherent awesomeness. From the huge cast of characters and their special moves to the memorable scenes like the opera house event, it is all intact and as good as you remember.

Unlike some of the previous Final Fantasy GBA titles, this one isn’t marred by any significant technical problems. The only slowdown I noticed was surprisingly in towns; battles seem to run even better than they did on SNES, like when Sabin uses his Fire Dance (now called “Rising Phoenix”) Blitz. In short, everything works as good or better than before, making this the best version of Final Fantasy VI to date.

Even though Final Fantasy VI has already reappeared once on the PSone, this isn’t just a port of a port. The refined translation clears up some potentially confusing story bits, and there are new espers and dungeons waiting for you in the endgame. Even though this content is a nice bonus, it doesn’t have a significant impact on the main progression. Luckily, the core game is still amazing by itself, and no one should need some fancy-pants excuse to go back and play this timeless classic.

  

MATT MILLER   8.5
Far more than an antiquated classic, this installment of the vaunted franchise is worth another play because it remains a fantastic RPG from beginning to end. Optional story paths make this more freeform than most titles in the genre. From Gau’s Rages to Sabin’s Blitz attacks, the unique options for each character make battle an active and interesting mechanic, rather than just a time waster between story events. An improved translation, enhanced tech in the graphics and sound departments, and a few new gameplay elements are ultimately minor changes, but welcome nonetheless – high marks all around.
9
CONCEPT:
The last Final Fantasy holdout finally gets the portable treatment
GRAPHICS:
Sprites and Mode 7 at their best. It runs smoothly, too, with little to none of the choppiness of previous ports
SOUND:
The best soundtrack in the Final Fantasy series lives on. A few changes here and there, but they’re all for the better
PLAYABILITY:
Great on the GBA. It also works on the DS, but there are some button issues (like the placement of select, and the d-pad and shoulder sensitivity) that make it harder
ENTERTAINMENT:
If you can’t enjoy this game, you just don’t like RPGs
REPLAY:
Moderate
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