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 PLATFORM: PSP
THERE ARE STILL MORE NAZIS?

t’s appropriate that the three starring characters of this first PSP Medal of Honor game are all protagonists from earlier incarnations of the series. Everything about Heroes feels like a rehash of old concepts, even if this is effectively a new game. As a full-on PSP FPS that manages to work and control moderately well, that may be enough to satisfy some players. The rest of us, meanwhile, are going to feel like we’ve seen this game a hundred times before, and not only are we ready for something new, but we’ve played that something new in the form of other, better titles.

The single-player campaign has you shooting your way through various battle sites in the European theater of World War II. The missions and characters are forgettable, which is unfortunate since the use of previous game heroes could have allowed for some fun character growth. As it is, whether you’re playing one or the other barely enters your consciousness. Instead, you’re left to focus on how slowly your character meanders through the world and how terrible the AI on your fellow nameless soldiers is. Guys, when I set an explosive charge, standard military procedure does not, in point of fact, suggest that you haphazardly run towards the blast radius until you die a fiery death. And you Nazi dummies aren’t any better as you wildly charge my entrenched machine gun as one after another of you falls beneath its hail. More than that, objectives are by-the-numbers fetch quests or area domination jobs, some of which actually double as multiplayer levels, which kind of blows.

On the other hand, it’s hard for me to not praise the juicy multiplayer modes themselves, where full-on 32-player matches can be played online, or eight of your friends can play together in an ad hoc network. These matches are almost all game types that will feel overly familiar, but it’s definitely cool to have a large scale FPS multiplayer option like this that works well on the PSP. There’s a little slowdown and some questionable spawn points, but it’s a small price to pay for the chance to play through some titanic conflicts.

There’s nothing fundamentally broken about EA’s latest milking of their World War II franchise, but neither is there a great deal that will blow you away. It’s a retread of familiar territory in every way, such that a game like this five years ago would have had me reeling, but now leaves me feeling flat.

  

MATT BERTZ   6
As with all shooters on the PSP, half of the problem with Medal of Honor Heroes is the device it calls home. You can’t shoehorn a second analog stick into the right button layout. It simply doesn’t work. Please stop trying. EA didn’t do itself any favors with the lackluster campaign, either. The short missions feel scatterbrained and underwhelming. You rarely feel a sense of accomplishment after smoking herds of lemming Nazi foot soldiers or recovering Top Secret documents, many of which just happen to be lying in the open. Heroes scores points for its ambitious multiplayer, though I’d prefer my soldier to move above a snail’s pace when he’s dodging bullets in the hot zone.
6.75
CONCEPT:
Return, yet again, to the battlefields of World War II. Apparently freedom needs yet more defending
GRAPHICS:
Lots of pixels, but not bad for a first run at the portable scene
SOUND:
It’s too bad the great theme music isn’t more interwoven into the gameplay
PLAYABILITY:
Even without a second analog, controls are smooth and responsive, but the character movement is a little sluggish
ENTERTAINMENT:
It would be great if you hadn’t already played this game before – a lot
REPLAY:
Moderate
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