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 PLATFORM: GAMECUBE
YOUR 'CUBE NEEDS BLOOD

’m happy to see this excellent fighter finally get a GameCube release. On any system, it has a great fighting engine, tons of gameplay modes, and a lot of kick ass characters. The GameCube version even has two that are exclusive – old favorites Shao Khan and Goro. However, these characters come with a cost, one that GameCube owners should know well by now: the lack of online play.

 

When I previously reviewed Deception for PS2 and Xbox, I scored it a half-point higher than this version. This deduction is strictly for the missing online mode. For me, being able to recreate the arcade feel of taking on all challengers through online play is something that two extra characters doesn’t make up for. Goro and Shao Khan are both great fighters and don’t ever feel like they were slapped together hastily as bonus characters often can. But, given a choice between these two villains and limitless rivals around the world, there’s no contest.

 

As far as everything else is concerned, however, the GC version is equal to the other two in my eyes. The fighting engine simply rocks, and the addition of combo Breakers adds a ton of strategy that was missing from Mortal Kombat: Deadly Alliance. I really love the environmental interactions that debuted in this entry, as they can really turn the tide of a battle and add another layer of strategy to the combat. The characters look uniformly impressive, and the music and sounds are great. The additional gameplay modes, such as Puzzle Kombat and Konquest mode are enjoyable in their own right as well. Overall, Deception offers a ton of bloody entertainment, even when going online isn’t an option.

  


ANDREW REINER   9.25

It’s nice to see that some developers are going to great lengths to compensate for the GameCube’s lack of online support. Both Goro and Shao Kahn are exclusive to this version, and they don’t feel like quick additions, either. They fit right in with the rest of the cast. I played the hell out of this game on PS2 and Xbox, and I once again find myself hopelessly addicted to it for a third time. While I can say that Goro has quickly become one of my favorite characters in the game (his second Fatality is a riot), not having online support is a huge deal. With each MK, most of my time is vested into multiplayer, and being able to compete against other players at any time is crucial.

8.5
CONCEPT:
The gory fighter’s latest entry comes to GameCube with two exclusive characters and full online play – kidding!
GRAPHICS:
Virtually identical to the other versions – in other words, great
SOUND:
Nice music and fun effects make the audio one of the most pleasing aspects of the game
PLAYABILITY:
The control scheme is ably adapted to the GC controller
ENTERTAINMENT:
This sucker will splatter blood all over your GC game collection, and you’ll love it
REPLAY:
High
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