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 PLATFORM: DS
GET SMART

he second in a genre of “brain training” games that have become a huge sensation in Japan, Nintendo is finally bringing Big Brain Academy to our shores. Like Brain Age, this title aims to both measure and improve your mental acuity through a series of challenges that test your mathematical, analytical, and memory skills. Predictably, it improves on its predecessor in some regards, while somehow sacrificing some of the addictive qualities that made Brain Age so compelling.

On the plus side, there is a greater variety of puzzles and types of puzzles. Some of these are as (deceptively) simple as counting blocks, while others involve using the stylus to complete connect-the-dot pictures or drawing lines to move a falling character towards a goal at the bottom of the screen. As before, it’s surprisingly fun, and I particularly like the aforementioned connect-the-dots challenges’ use of the stylus.

That being said, there are a few things that seem lacking in comparison to Brain Age. For one, Academy lets you test yourself as many times a day as you’d like. I prefer the way Brain Age limits you to once per day, as that seemed to keep me more conscious of both playing for a brief period each day and also practicing frequently. In Academy, you’ll be way more prone to playing for an extended period, then to not pick it up for days at a time. Also, I miss the Stroop tests, which used the DS microphone to great effect in Brain Age. Most importantly, this lacks Brain Age’s interactive Sudoku puzzles, which for me provided that game with replay value long after I’d grown tired of testing myself. Still, this is fun and, for those of us still in the thrall of this new type of game, provides enough new content to hold us over until the next version of Brain Age.

  

MATTHEW KATO   7.75
Teachers and parents have probably been telling you to “apply yourself” for years, but now you finally just might do it. I found Big Brain’s collection of mind games to be quite addictive over both short and long gameplay periods. And if you think that using the practice mode is for wussies, it’s very useful for sharpening your mind in areas you aren’t good at. The game spurred the competitive aspect of my brain as much as it probed my smarts. Part of this is because after each test, you’re told which occupation in life you’d best be suited for. So if you keep taking the tests and are told you’re destined to spend life as a patent attorney, don’t take second best for an answer. Keep practicing and improve your lot in life.
7.75
CONCEPT:
Another brain-teasing puzzle game for Nintendo’s new Touch Generations line
GRAPHICS:
Loveably wacky character designs spice up the minimal presentation
SOUND:
Repetitive and a little lacking during some parts, but a handful of these tunes have been stuck in my head for days
PLAYABILITY:
The touch screen works well as always, but there’s no handwriting or voice recognition
ENTERTAINMENT:
It’s more varied, but somehow I was more addicted to Brain Age
REPLAY:
High
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