omberman is a good time. Always has been, and as far as I’m concerned it always will be. Jetters doesn’t exactly break any new ground for the series, but it doesn’t mess anything up, either.
The single-player mode is average, with a fairly linear progression through a not-very-detailed cartoony 3D world. It’s fun, what with the unique Bomberman dynamic applied to a Mario-like quest; it’s just not the focus of this title.
Multiplayer is where Jetters explodes into a frenzy of destruction that will keep you entertained for hours on end. There are a number of variations on the classic straight-up bomb-filled craziness that put Bomberman on the map. Rockets, searchlights, different sizes of maps – all enhance the replay value immeasurably.
For once, it really is nonstop action; even after you die in the arena you hang out along the borders and drop (you guessed it) bombs on whoever’s still standing. This keeps the luckless players occupied while waiting for their chance to get back in the ring. I can’t stress enough how chaotic and frenetic four-player matches are – you really have to play it to understand.
Once again, the GameCube gets a great party game disguised as a mostly single-player title. Pick it up if you need to blow up your friends.