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 PLATFORM: GAMECUBE
KUBE-ALITY

fter a long hiatus Mortal Kombat has finally returned, and I’m happy to report that Midway didn’t pull any punches with Deadly Alliance. In fact, this is easily the most hard-hitting MK in the series yet.

The biggest advancement that Deadly Alliance brings to the genre is the addition of fighting stances. Each of Mortal Kombat’s 21 fighters has three fighting styles that they can access with a simple press of the left trigger during combat. This opens an array of strategies, because each one has its own set of combos. Chaining combos and styles is the key to unlocking the most devastating attacks, which challenges the player with a whole new set of tactics.

Luckily, learning these new techniques is easy through Deadly Alliance’s rather helpful Konquest mode, where you must complete a series of tests for each character. These challenges, in turn, reward the player with “koins” that you can then use to purchase one of Deadly Alliance’s 676 secrets (which include art, hidden characters, movies, and a sea of fun stuff). Koins can also be collected by competing in the Arcade mode that challenges the player with a classic series of battles.

On Xbox, PlayStation 2, or GameCube, Mortal Kombat: Deadly Alliance looks equally gorgeous. For GameCube fighting gurus there really isn’t much choice: You must get this game. It’s that good.

  

LISA MASON   7
Being a bit of a Kung Fu Theatre geek, Mortal Kombat: Deadly Alliance’s multiple fighting styles more than made my day. Although I don’t have the authority to state conclusively, it looks like each of the styles is “authentic.” At the bare minimum, they look freakin’ cool. Exalting a shameless extravagance of blood unrivaled by even Event Horizon has always been a hallmark of MK games, but I do believe that Deadly Alliance takes it to the next level. Power moves with your weapons leave the opponent stuck like a dead pig, spurting blood for the rest of the match. The only teeny, tiny fault cracking the surface of MKDA isn’t even its own – the GameCube’s d-pad is tiny, so a larger third-party peripheral may be in order. But really, with great models, creative surroundings, and more combo moves than you can shake a stick at, what more could you ask for?
9
CONCEPT:
Restore Mortal Kombat to its former glory by pushing the combat in new directions
GRAPHICS:
Some of the animations are a little clunky, but overall the models and environments are fantastic
SOUND:
The voice-over guy stinks, but the rest of the sound works
PLAYABILITY:
The use of three fighting styles opens up new possibilities that challenge the player with advanced techniques
ENTERTAINMENT:
If you ever liked Mortal Kombat this game has everything you have been waiting for
REPLAY:
Moderately High
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